util/timer.lua
author Kim Alvefur <zash@zash.se>
Tue, 14 May 2024 17:07:47 +0200
changeset 13494 6f840763fc73
parent 12979 d10957394a3c
permissions -rw-r--r--
net.server_epoll: Add support for systemd socket activation Allows creating listening sockets and accepting client connections before Prosody starts. This is unlike normal Prosody dynamic resource management, where ports may added and removed at any time, and the ports defined by the config. Weird things happen if these are closed (e.g. due to reload) so here we prevent closing and ensure sockets are reused when opened again.

-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

local indexedbheap = require "prosody.util.indexedbheap";
local log = require "prosody.util.logger".init("timer");
local server = require "prosody.net.server";
local get_time = require "prosody.util.time".now
local type = type;
local debug_traceback = debug.traceback;
local tostring = tostring;
local xpcall = require "prosody.util.xpcall".xpcall;
local math_max = math.max;
local pairs = pairs;

if server.timer then
	-- The selected net.server implements this API, so defer to that
	return server.timer;
end

local _ENV = nil;
-- luacheck: std none

local _add_task = server.add_task;

local _server_timer;
local _active_timers = 0;
local h = indexedbheap.create();
local params = {};
local next_time = nil;
local function _traceback_handler(err) log("error", "Traceback[timer]: %s", debug_traceback(tostring(err), 2)); end
local function _on_timer(now)
	local peek;
	local readd;
	while true do
		peek = h:peek();
		if peek == nil or peek > now then break; end
		local _, callback, id = h:pop();
		local param = params[id];
		params[id] = nil;
		--item(now, id, _param);
		local success, err = xpcall(callback, _traceback_handler, now, id, param);
		if success and type(err) == "number" then
			if readd then
				readd[id] = { callback, err + now };
			else
				readd = { [id] = { callback, err + now } };
			end
			params[id] = param;
		end
	end

	if readd then
		for id,timer in pairs(readd) do
			h:insert(timer[1], timer[2], id);
		end
		peek = h:peek();
	end

	if peek ~= nil and _active_timers > 1 and peek == next_time then
		-- Another instance of _on_timer already set next_time to the same value,
		-- so it should be safe to not renew this timer event
		peek = nil;
	else
		next_time = peek;
	end

	if peek then
		-- peek is the time of the next event
		return peek - now;
	end
	_active_timers = _active_timers - 1;
end
local function add_task(delay, callback, param)
	local current_time = get_time();
	local event_time = current_time + delay;

	local id = h:insert(callback, event_time);
	params[id] = param;
	if next_time == nil or event_time < next_time then
		next_time = event_time;
		if _server_timer then
			_server_timer:close();
			_server_timer = nil;
		else
			_active_timers = _active_timers + 1;
		end
		_server_timer = _add_task(next_time - current_time, _on_timer);
	end
	return id;
end
local function stop(id)
	params[id] = nil;
	local result, item, result_sync = h:remove(id);
	local peek = h:peek();
	if peek ~= next_time and _server_timer then
		next_time = peek;
		_server_timer:close();
		if next_time ~= nil then
			_server_timer = _add_task(math_max(next_time - get_time(), 0), _on_timer);
		end
	end
	return result, item, result_sync;
end
local function reschedule(id, delay)
	local current_time = get_time();
	local event_time = current_time + delay;
	h:reprioritize(id, delay);
	if next_time == nil or event_time < next_time then
		next_time = event_time;
		_add_task(next_time - current_time, _on_timer);
	end
	return id;
end

return {
	add_task = add_task;
	stop = stop;
	reschedule = reschedule;
};