author | Kim Alvefur <zash@zash.se> |
Thu, 02 Jan 2020 10:49:37 +0100 | |
branch | 0.11 |
changeset 10585 | 10d6d0d91f4e |
parent 10582 | 419ac5ef2d3d |
child 10586 | 6d4562acef81 |
child 10600 | cb107ea49b35 |
child 10610 | aa8d133f2ee7 |
--- a/plugins/mod_websocket.lua Tue Dec 31 02:50:25 2019 +0100 +++ b/plugins/mod_websocket.lua Thu Jan 02 10:49:37 2020 +0100 @@ -236,6 +236,7 @@ return; elseif opcode == 0x9 then -- Ping frame frame.opcode = 0xA; + frame.MASK = false; -- Clients send masked frames, servers don't, see #1484 conn:write(build_frame(frame)); return ""; elseif opcode == 0xA then -- Pong frame, MAY be sent unsolicited, eg as keepalive