equal
deleted
inserted
replaced
234 elseif opcode == 0x8 then -- Close request |
234 elseif opcode == 0x8 then -- Close request |
235 websocket_close(1000, "Goodbye"); |
235 websocket_close(1000, "Goodbye"); |
236 return; |
236 return; |
237 elseif opcode == 0x9 then -- Ping frame |
237 elseif opcode == 0x9 then -- Ping frame |
238 frame.opcode = 0xA; |
238 frame.opcode = 0xA; |
|
239 frame.MASK = false; -- Clients send masked frames, servers don't, see #1484 |
239 conn:write(build_frame(frame)); |
240 conn:write(build_frame(frame)); |
240 return ""; |
241 return ""; |
241 elseif opcode == 0xA then -- Pong frame, MAY be sent unsolicited, eg as keepalive |
242 elseif opcode == 0xA then -- Pong frame, MAY be sent unsolicited, eg as keepalive |
242 return ""; |
243 return ""; |
243 else |
244 else |