util/smqueue.lua
author Kim Alvefur <zash@zash.se>
Tue, 14 May 2024 17:07:47 +0200
changeset 13494 6f840763fc73
parent 12979 d10957394a3c
permissions -rw-r--r--
net.server_epoll: Add support for systemd socket activation Allows creating listening sockets and accepting client connections before Prosody starts. This is unlike normal Prosody dynamic resource management, where ports may added and removed at any time, and the ports defined by the config. Weird things happen if these are closed (e.g. due to reload) so here we prevent closing and ensure sockets are reused when opened again.

local queue = require("prosody.util.queue");

local lib = { smqueue = {} }

local smqueue = lib.smqueue;

function smqueue:push(v)
	self._head = self._head + 1;

	assert(self._queue:push(v));
end

function smqueue:ack(h)
	if h < self._tail then
		return nil, "tail"
	elseif h > self._head then
		return nil, "head"
	end

	local acked = {};
	self._tail = h;
	local expect = self._head - self._tail;
	while expect < self._queue:count() do
		local v = self._queue:pop();
		if not v then return nil, "pop" end
		table.insert(acked, v);
	end
	return acked
end

function smqueue:count_unacked() return self._head - self._tail end

function smqueue:count_acked() return self._tail end

function smqueue:resumable() return self._queue:count() >= (self._head - self._tail) end

function smqueue:resume() return self._queue:items() end

function smqueue:consume() return self._queue:consume() end

function smqueue:table()
	local t = {};
	for i, v in self:resume() do t[i] = v; end
	return t
end

local function freeze(q) return { head = q._head; tail = q._tail } end

local queue_mt = { __name = "smqueue"; __index = smqueue; __len = smqueue.count_unacked; __freeze = freeze }

function lib.new(size)
	assert(size > 0);
	return setmetatable({ _head = 0; _tail = 0; _queue = queue.new(size, true) }, queue_mt)
end

return lib