spec/util_queue_spec.lua
author Kim Alvefur <zash@zash.se>
Tue, 14 May 2024 17:07:47 +0200
changeset 13494 6f840763fc73
parent 9905 c8b75239846c
permissions -rw-r--r--
net.server_epoll: Add support for systemd socket activation Allows creating listening sockets and accepting client connections before Prosody starts. This is unlike normal Prosody dynamic resource management, where ports may added and removed at any time, and the ports defined by the config. Weird things happen if these are closed (e.g. due to reload) so here we prevent closing and ensure sockets are reused when opened again.


local queue = require "util.queue";

describe("util.queue", function()
	describe("#new()", function()
		it("should work", function()

			do
				local q = queue.new(10);

				assert.are.equal(q.size, 10);
				assert.are.equal(q:count(), 0);

				assert.is_true(q:push("one"));
				assert.is_true(q:push("two"));
				assert.is_true(q:push("three"));

				for i = 4, 10 do
					assert.is_true(q:push("hello"));
					assert.are.equal(q:count(), i, "count is not "..i.."("..q:count()..")");
				end
				assert.are.equal(q:push("hello"), nil, "queue overfull!");
				assert.are.equal(q:push("hello"), nil, "queue overfull!");
				assert.are.equal(q:pop(), "one", "queue item incorrect");
				assert.are.equal(q:pop(), "two", "queue item incorrect");
				assert.is_true(q:push("hello"));
				assert.is_true(q:push("hello"));
				assert.are.equal(q:pop(), "three", "queue item incorrect");
				assert.is_true(q:push("hello"));
				assert.are.equal(q:push("hello"), nil, "queue overfull!");
				assert.are.equal(q:push("hello"), nil, "queue overfull!");

				assert.are.equal(q:count(), 10, "queue count incorrect");

				for _ = 1, 10 do
					assert.are.equal(q:pop(), "hello", "queue item incorrect");
				end

				assert.are.equal(q:count(), 0, "queue count incorrect");
				assert.are.equal(q:pop(), nil, "empty queue pops non-nil result");
				assert.are.equal(q:count(), 0, "popping empty queue affects count");

				assert.are.equal(q:peek(), nil, "empty queue peeks non-nil result");
				assert.are.equal(q:count(), 0, "peeking empty queue affects count");

				assert.is_true(q:push(1));
				for i = 1, 1001 do
					assert.are.equal(q:pop(), i);
					assert.are.equal(q:count(), 0);
					assert.is_true(q:push(i+1));
					assert.are.equal(q:count(), 1);
				end
				assert.are.equal(q:pop(), 1002);
				assert.is_true(q:push(1));
				for i = 1, 1000 do
					assert.are.equal(q:pop(), i);
					assert.is_true(q:push(i+1));
				end
				assert.are.equal(q:pop(), 1001);
				assert.are.equal(q:count(), 0);
			end

			do
				-- Test queues that purge old items when pushing to a full queue
				local q = queue.new(10, true);

				for i = 1, 10 do
					q:push(i);
				end

				assert.are.equal(q:count(), 10);

				assert.is_true(q:push(11));
				assert.are.equal(q:count(), 10);
				assert.are.equal(q:pop(), 2); -- First item should have been purged
				assert.are.equal(q:peek(), 3);

				for i = 12, 32 do
					assert.is_true(q:push(i));
				end

				assert.are.equal(q:count(), 10);
				assert.are.equal(q:pop(), 23);
			end

			do
				-- Test iterator
				local q = queue.new(10, true);

				for i = 1, 10 do
					q:push(i);
				end

				local i = 0;
				for item in q:items() do
					i = i + 1;
					assert.are.equal(item, i, "unexpected item returned by iterator")
				end
			end

		end);
	end);
	describe("consume()", function ()
		it("should work", function ()
			local q = queue.new(10);
			for i = 1, 5 do
				q:push(i);
			end
			local c = 0;
			for i in q:consume() do
				assert(i == c + 1);
				assert(q:count() == (5-i));
				c = i;
			end
		end);

		it("should work even if items are pushed in the loop", function ()
			local q = queue.new(10);
			for i = 1, 5 do
				q:push(i);
			end
			local c = 0;
			for i in q:consume() do
				assert(i == c + 1);
				if c < 3 then
					assert(q:count() == (5-i));
				else
					assert(q:count() == (6-i));
				end

				c = i;

				if c == 3 then
					q:push(6);
				end
			end
			assert.equal(c, 6);
		end);
	end);
end);