Empty to field
* Message with empty to field can be created
* Fixed checklm* functions for complex types
* Formatting fixes
#include <lua.h>
#include <lauxlib.h>
#include <loudmouth/loudmouth.h>
#include "config.h"
#include "util.h"
#include "lm_types.h"
#include "lm_message_node.h"
/// lm.message
/// Module, representing individual message.
/// Message have a type and optionally a sub type.
/// Message have a set common methods with message node,
/// these are next, prev, children, parent, value, child,
/// find_child, attribute, raw, xml and path. They just save
/// you typing :node() each time and save memory for
/// one node object.
/// message type
/// Message type (root tag type).
/// G:
const string2enum_t type_lm_message[] = {
{ "message", LM_MESSAGE_TYPE_MESSAGE },
{ "presence", LM_MESSAGE_TYPE_PRESENCE },
{ "iq", LM_MESSAGE_TYPE_IQ },
{ "stream", LM_MESSAGE_TYPE_STREAM },
{ "stream error", LM_MESSAGE_TYPE_STREAM_ERROR },
{ "stream features", LM_MESSAGE_TYPE_STREAM_FEATURES },
{ "auth", LM_MESSAGE_TYPE_AUTH },
{ "challenge", LM_MESSAGE_TYPE_CHALLENGE },
{ "response", LM_MESSAGE_TYPE_RESPONSE },
{ "success", LM_MESSAGE_TYPE_SUCCESS },
{ "failure", LM_MESSAGE_TYPE_FAILURE },
{ "proceed", LM_MESSAGE_TYPE_PROCEED },
{ "starttls", LM_MESSAGE_TYPE_STARTTLS },
{ "unknown", LM_MESSAGE_TYPE_UNKNOWN },
{ "stream:stream", LM_MESSAGE_TYPE_STREAM },
{ "stream:error", LM_MESSAGE_TYPE_STREAM_ERROR },
{ "stream:features", LM_MESSAGE_TYPE_STREAM_FEATURES },
{ "stream_error", LM_MESSAGE_TYPE_STREAM_ERROR },
{ "stream_features", LM_MESSAGE_TYPE_STREAM_FEATURES },
{ NULL, 0 },
};
/// message sub type
/// Message subtype, not all combinations of type and subtype are possible.
/// G:
const string2enum_t sub_type_lm_message[] = {
{ "not set", LM_MESSAGE_SUB_TYPE_NOT_SET },
{ "available", LM_MESSAGE_SUB_TYPE_AVAILABLE },
{ "normal", LM_MESSAGE_SUB_TYPE_NORMAL },
{ "chat", LM_MESSAGE_SUB_TYPE_CHAT },
{ "groupchat", LM_MESSAGE_SUB_TYPE_GROUPCHAT },
{ "headline", LM_MESSAGE_SUB_TYPE_HEADLINE },
{ "unavailable", LM_MESSAGE_SUB_TYPE_UNAVAILABLE },
{ "probe", LM_MESSAGE_SUB_TYPE_PROBE },
{ "subscribe", LM_MESSAGE_SUB_TYPE_SUBSCRIBE },
{ "unsubscribe", LM_MESSAGE_SUB_TYPE_UNSUBSCRIBE },
{ "subscribed", LM_MESSAGE_SUB_TYPE_SUBSCRIBED },
{ "unsubscribed", LM_MESSAGE_SUB_TYPE_UNSUBSCRIBED },
{ "get", LM_MESSAGE_SUB_TYPE_GET },
{ "set", LM_MESSAGE_SUB_TYPE_SET },
{ "result", LM_MESSAGE_SUB_TYPE_RESULT },
{ "error", LM_MESSAGE_SUB_TYPE_ERROR },
{ "not_set", LM_MESSAGE_SUB_TYPE_NOT_SET },
{ NULL, 0 },
};
/// lm.message.new
/// Creates new message object.
/// Note: you can specify nil as to argument to send message to server.
/// A: string (to), message type, message sub type (optional)
/// R: lm message object
static int new_lm_message (lua_State *L)
{
const char *to = NULL;
int type = luaL_checkenum (L, 2, type_lm_message);
LmMessage *message;
if (lua_type (L, 1) != LUA_TNIL)
to = luaL_checkstring (L, 1);
if (lua_gettop (L) > 2)
message = lm_message_new_with_sub_type (to, type,
luaL_checkenum (L, 3, sub_type_lm_message));
else
message = lm_message_new (to, type);
bless_lm_message (L, message);
lm_message_unref (message);
D ("Message %X created", (int) message);
return 1;
}
/// lm.message.bless
/// Blesses given pointer to lm message object.
/// A: lightuserdata (C lm message object)
/// R: lm message object
static int bless_lua_lm_message (lua_State *L)
{
luaL_argcheck (L, lua_islightuserdata (L, 1), 1, "lm message lightuserdata expected");
bless_lm_message (L, lua_touserdata (L, 1));
return 1;
}
/// message:node
/// Returns root node object of message.
/// R: lm message node object
static int node_lm_message (lua_State *L)
{
llm_message_t *object = luaL_checklm_message (L, 1);
LmMessageNode *node = lm_message_get_node (object->message);
bless_lm_node (L, node);
// XXX lm_message_node_unref (node);
return 1;
}
/// message:type
/// Returns two strings: message type and message sub type.
/// R: message type, message sub type
static int kind_lm_message (lua_State *L)
{
llm_message_t *object = luaL_checklm_message (L, 1);
luaL_pushenum (L, lm_message_get_type (object->message), type_lm_message);
luaL_pushenum (L, lm_message_get_sub_type (object->message), sub_type_lm_message);
return 2;
}
/// message:pointer
/// Returns pointer to underlying C loudmouth structure.
/// R: lightuserdata
static int pointer_lm_message (lua_State *L)
{
llm_message_t *object = luaL_checklm_message (L, 1);
lua_pushlightuserdata (L, object->message);
return 1;
}
static int gc_lm_message (lua_State *L)
{
llm_message_t *message = luaL_checklm_message (L, 1);
D ("Message %X gc called", (int) message);
lm_message_unref (message->message);
return 0;
}
static const luaL_Reg reg_f_lm_message[] = {
{ "new", new_lm_message },
{ "bless", bless_lua_lm_message },
{ NULL, NULL },
};
static const luaL_Reg reg_m_lm_message[] = {
{ "node", node_lm_message },
{ "type", kind_lm_message },
// These methods are common for message and message node
{ "next", next_lm_node },
{ "prev", prev_lm_node },
{ "children", children_lm_node },
{ "parent", parent_lm_node },
{ "value", value_lm_node },
{ "child", child_lm_node },
{ "find_child", find_child_lm_node },
{ "attribute", attribute_lm_node },
{ "raw", raw_lm_node },
{ "xml", xml_lm_node },
{ "path", path_lm_node },
// End common methods
{ "pointer", pointer_lm_message },
{ "__gc", gc_lm_message },
{ NULL, NULL },
};
int luaopen_lm_message (lua_State *L)
{
luaL_newmetatable (L, "loudmouth.message");
lua_pushstring (L, "__index");
lua_pushvalue (L, -2);
lua_settable (L, -3);
luaL_register (L, NULL, reg_m_lm_message);
lua_pop (L, 1);
luaL_register (L, "lm.message", reg_f_lm_message);
return 1;
}