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#include <lua.h> |
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#include <lauxlib.h> |
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#include <glib.h> |
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#include "glib_types.h" |
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#include "util.h" |
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/// g.source.bless |
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/// Blesses given pointer to g source object. |
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/// A: lightuserdata (pointer to C glib event source object) |
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/// R: g source object |
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static int lglib_source_bless_lua (lua_State *L) |
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{ |
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luaL_argcheck (L, lua_islightuserdata (L, 1), 1, "glib source lightuserdata expected"); |
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lglib_source_bless (L, lua_touserdata (L, 1)); |
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return 1; |
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} |
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/// source:context |
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/// Connects event source to main context or returns context, |
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/// to which this source is connected. |
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/// A: lglib main context object |
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/// R: int (source id, when called with args) or g main context object or nil (if called with no args) |
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static int lglib_source_context (lua_State *L) |
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{ |
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lglib_source_t *object = luaL_checklglib_source (L, 1); |
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if (lua_gettop (L) > 1) { // Attach |
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lglib_main_context_t *context = luaL_checklglib_main_context (L, 2); |
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lua_pushnumber (L, g_source_attach (object->source, context->main_context)); |
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} else { // Get |
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GMainContext *context = g_source_get_context (object->source); |
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if (context) { |
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lglib_main_context_bless (L, context); |
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// XXX g_main_context_unref (context); |
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} else |
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lua_pushnil (L); |
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} |
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return 1; |
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} |
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/// source callback function |
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/// Does processing of events. Return value indicates, if source should not be destroyed. |
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/// R: boolean (continue) |
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static gboolean lglib_source_callback (lglib_callback_t *cb) |
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{ |
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lua_rawgeti (cb->L, LUA_REGISTRYINDEX, cb->reference); |
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if (lua_pcall (cb->L, 0, 1, 0)) { |
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// XXX lua_error (cb->L); |
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lua_pop (cb->L, 1); |
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return FALSE; |
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} |
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return lua_toboolean (cb->L, -1); |
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} |
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/// source:callback |
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/// Sets callback function for given event source. |
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/// A: source callback function |
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static int lglib_source_set_callback (lua_State *L) |
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{ |
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lglib_source_t *object = luaL_checklglib_source (L, 1); |
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lglib_callback_t *cb; |
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luaL_argcheck (L, lua_isfunction (L, 2), 2, "function expected"); |
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cb = luaL_malloc (L, sizeof (lglib_callback_t)); |
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cb->reference = luaL_ref (L, LUA_REGISTRYINDEX); |
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cb->L = L; |
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g_source_set_callback (object->source, (GSourceFunc)lglib_source_callback, |
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cb, (GDestroyNotify)lglib_callback_destroy); |
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return 0; |
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} |
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/// source:priority |
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/// Sets or gets priority of source. |
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/// A: integer (optional priority) |
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/// R: integer (when called with no args) |
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static int lglib_source_priority (lua_State *L) |
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{ |
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lglib_source_t *object = luaL_checklglib_source (L, 1); |
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if (lua_gettop (L) > 1) { |
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g_source_set_priority (object->source, luaL_checkint (L, 2)); |
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return 0; |
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} else { |
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lua_pushnumber (L, g_source_get_priority (object->source)); |
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return 1; |
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} |
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} |
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/// source:pointer |
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/// Returns pointer to underlying C structure. |
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/// A: g source object |
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/// R: lightuserdata |
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static int lglib_source_pointer (lua_State *L) |
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{ |
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lglib_source_t *object = luaL_checklglib_source (L, 1); |
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lua_pushlightuserdata (L, object->source); |
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return 1; |
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} |
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static int lglib_source_gc (lua_State *L) |
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{ |
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lglib_source_t *object = lua_touserdata (L, 1); |
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g_source_unref (object->source); |
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return 0; |
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} |
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const luaL_Reg lglib_source_reg_f[] = { |
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{ "bless", lglib_source_bless_lua }, |
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{ NULL, NULL }, |
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}; |
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const luaL_Reg lglib_source_reg_m[] = { |
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{ "context", lglib_source_context }, |
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{ "priority", lglib_source_priority }, |
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{ "callback", lglib_source_set_callback }, |
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{ "pointer", lglib_source_pointer }, |
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{ "__gc", lglib_source_gc }, |
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{ NULL, NULL }, |
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}; |
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int luaopen_glib_source (lua_State *L) |
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{ |
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luaL_newmetatable (L, "glib.source"); |
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lua_pushstring (L, "__index"); |
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lua_pushvalue (L, -2); |
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lua_settable (L, -3); |
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luaL_register (L, NULL, lglib_source_reg_m); |
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lua_pop (L, 1); |
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luaL_register (L, "g.source", lglib_source_reg_f); |
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return 1; |
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} |
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