spec/util_random_spec.lua
author Matthew Wild <mwild1@gmail.com>
Fri, 02 Dec 2022 20:32:36 +0000
changeset 12799 87424cbedc55
parent 8453 3a9a3d90c44c
permissions -rw-r--r--
util.hashring: Support associating arbitrary data with nodes In this API, a 'node' is always a simple text string. Sometimes the caller may have a more complex structure representing a node, but the hash ring is really only concerned with the node's name. This API change allows :add_nodes() to take a table of `node_name = value` pairs, as well as the simple array of node names previously accepted. The 'value' of the selected node is returned as a new second result from :get_node(). If no value is passed when a node is added, it defaults to `true` (as before, but this was never previously exposed).


local random = require "util.random";

describe("util.random", function()
	describe("#bytes()", function()
		it("should return a string", function()
			assert.is_string(random.bytes(16));
		end);

		it("should return the requested number of bytes", function()
			-- Makes no attempt at testing how random the bytes are,
			-- just that it returns the number of bytes requested

			for i = 1, 20 do
				assert.are.equal(2^i, #random.bytes(2^i));
			end
		end);
	end);
end);