net: isolate LuaSec-specifics
For this, various accessor functions are now provided directly on the
sockets, which reach down into the LuaSec implementation to obtain the
information.
While this may seem of little gain at first, it hides the implementation
detail of the LuaSec+LuaSocket combination that the actual socket and
the TLS layer are separate objects.
The net gain here is that an alternative implementation does not have to
emulate that specific implementation detail and "only" has to expose
LuaSec-compatible data structures on the new functions.
#!/usr/bin/env lua
-- Prosody IM
-- Copyright (C) 2008-2010 Matthew Wild
-- Copyright (C) 2008-2010 Waqas Hussain
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--
-- prosody - main executable for Prosody XMPP server
-- Will be modified by configure script if run --
CFG_SOURCEDIR=CFG_SOURCEDIR or os.getenv("PROSODY_SRCDIR");
CFG_CONFIGDIR=CFG_CONFIGDIR or os.getenv("PROSODY_CFGDIR");
CFG_PLUGINDIR=CFG_PLUGINDIR or os.getenv("PROSODY_PLUGINDIR");
CFG_DATADIR=CFG_DATADIR or os.getenv("PROSODY_DATADIR");
-- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -- --
local function is_relative(path)
local path_sep = package.config:sub(1,1);
return ((path_sep == "/" and path:sub(1,1) ~= "/")
or (path_sep == "\\" and (path:sub(1,1) ~= "/" and path:sub(2,3) ~= ":\\")))
end
-- Tell Lua where to find our libraries
if CFG_SOURCEDIR then
local function filter_relative_paths(path)
if is_relative(path) then return ""; end
end
local function sanitise_paths(paths)
return (paths:gsub("[^;]+;?", filter_relative_paths):gsub(";;+", ";"));
end
package.path = sanitise_paths(CFG_SOURCEDIR.."/?.lua;"..package.path);
package.cpath = sanitise_paths(CFG_SOURCEDIR.."/?.so;"..package.cpath);
end
-- Substitute ~ with path to home directory in data path
if CFG_DATADIR then
if os.getenv("HOME") then
CFG_DATADIR = CFG_DATADIR:gsub("^~", os.getenv("HOME"));
end
end
local startup = require "util.startup";
local async = require "util.async";
-- Note: it's important that this thread is not GC'd, as some C libraries
-- that are initialized here store a pointer to it ( :/ ).
local thread = async.runner();
thread:run(startup.prosody);
prosody.main_thread = thread;
local function loop()
-- Error handler for errors that make it this far
local function catch_uncaught_error(err)
if type(err) == "string" and err:match("interrupted!$") then
return "quitting";
end
prosody.log("error", "Top-level error, please report:\n%s", tostring(err));
local traceback = debug.traceback("", 2);
if traceback then
prosody.log("error", "%s", traceback);
end
prosody.events.fire_event("very-bad-error", {error = err, traceback = traceback});
end
local sleep = require"socket".sleep;
local server = require "net.server";
while select(2, xpcall(server.loop, catch_uncaught_error)) ~= "quitting" do
sleep(0.2);
end
end
loop();
thread:run(startup.shutdown);