net/server_epoll.lua
author Matthew Wild <mwild1@gmail.com>
Fri, 23 Feb 2018 15:30:00 +0000
changeset 8531 67311cda0625
parent 8510 71ef6d509105
child 8543 ba9fd886b34d
permissions -rw-r--r--
net.server_select: Better detection of errors for outgoing connections On connection failure, a socket is marked readable and writable. So to detect initial connection failures (connection refused, etc.) we now watch for sockets becoming readable during initial connection, and also read from readable sockets before writing to writable sockets. This should fix 'onconnect' being called for outgoing connections that actually failed.

-- Prosody IM
-- Copyright (C) 2016 Kim Alvefur
--
-- This project is MIT/X11 licensed. Please see the
-- COPYING file in the source package for more information.
--

-- server_epoll
--  Server backend based on https://luarocks.org/modules/zash/lua-epoll

local t_sort = table.sort;
local t_insert = table.insert;
local t_remove = table.remove;
local t_concat = table.concat;
local setmetatable = setmetatable;
local tostring = tostring;
local pcall = pcall;
local next = next;
local pairs = pairs;
local log = require "util.logger".init("server_epoll");
local epoll = require "epoll";
local socket = require "socket";
local luasec = require "ssl";
local gettime = require "util.time".now;
local createtable = require "util.table".create;
local _SOCKETINVALID = socket._SOCKETINVALID or -1;

assert(socket.tcp6 and socket.tcp4, "Incompatible LuaSocket version");

local _ENV = nil;

local default_config = { __index = {
	read_timeout = 900;
	write_timeout = 7;
	tcp_backlog = 128;
	accept_retry_interval = 10;
	read_retry_delay = 1e-06;
	connect_timeout = 20;
	handshake_timeout = 60;
	max_wait = 86400;
	min_wait = 1e-06;
}};
local cfg = default_config.__index;

local fds = createtable(10, 0); -- FD -> conn

-- Timer and scheduling --

local timers = {};

local function noop() end
local function closetimer(t)
	t[1] = 0;
	t[2] = noop;
end

-- Set to true when timers have changed
local resort_timers = false;

-- Add absolute timer
local function at(time, f)
	local timer = { time, f, close = closetimer };
	t_insert(timers, timer);
	resort_timers = true;
	return timer;
end

-- Add relative timer
local function addtimer(timeout, f)
	return at(gettime() + timeout, f);
end

-- Run callbacks of expired timers
-- Return time until next timeout
local function runtimers(next_delay, min_wait)
	-- Any timers at all?
	if not timers[1] then
		return next_delay;
	end

	if resort_timers then
		-- Sort earliest timers to the end
		t_sort(timers, function (a, b) return a[1] > b[1]; end);
		resort_timers = false;
	end

	-- Iterate from the end and remove completed timers
	for i = #timers, 1, -1 do
		local timer = timers[i];
		local t, f = timer[1], timer[2];
		-- Get time for every iteration to increase accuracy
		local now = gettime();
		if t > now then
			-- This timer should not fire yet
			local diff = t - now;
			if diff < next_delay then
				next_delay = diff;
			end
			break;
		end
		local new_timeout = f(now);
		if new_timeout then
			-- Schedule for 'delay' from the time actually scheduled,
			-- not from now, in order to prevent timer drift.
			timer[1] = t + new_timeout;
			resort_timers = true;
		else
			t_remove(timers, i);
		end
	end

	if resort_timers or next_delay < min_wait then
		-- Timers may be added from within a timer callback.
		-- Those would not be considered for next_delay,
		-- and we might sleep for too long, so instead
		-- we return a shorter timeout so we can
		-- properly sort all new timers.
		next_delay = min_wait;
	end

	return next_delay;
end

-- Socket handler interface

local interface = {};
local interface_mt = { __index = interface };

function interface_mt:__tostring()
	if self.sockname and self.peername then
		return ("FD %d (%s, %d, %s, %d)"):format(self:getfd(), self.peername, self.peerport, self.sockname, self.sockport);
	elseif self.sockname or self.peername then
		return ("FD %d (%s, %d)"):format(self:getfd(), self.sockname or self.peername, self.sockport or self.peerport);
	end
	return ("%s FD %d"):format(tostring(self.conn), self:getfd());
end

-- Replace the listener and tell the old one
function interface:setlistener(listeners)
	self:on("detach");
	self.listeners = listeners;
end

-- Call a listener callback
function interface:on(what, ...)
	if not self.listeners then
		log("error", "%s has no listeners", self);
		return;
	end
	local listener = self.listeners["on"..what];
	if not listener then
		-- log("debug", "Missing listener 'on%s'", what); -- uncomment for development and debugging
		return;
	end
	local ok, err = pcall(listener, self, ...);
	if not ok then
		log("error", "Error calling on%s: %s", what, err);
	end
	return err;
end

-- Return the file descriptor number
function interface:getfd()
	if self.conn then
		return self.conn:getfd();
	end
	return _SOCKETINVALID;
end

function interface:server()
	return self._server or self;
end

-- Get IP address
function interface:ip()
	return self.peername or self.sockname;
end

-- Get a port number, doesn't matter which
function interface:port()
	return self.sockport or self.peerport;
end

-- Get local port number
function interface:clientport()
	return self.sockport;
end

-- Get remote port
function interface:serverport()
	if self.sockport then
		return self.sockport;
	elseif self._server then
		self._server:port();
	end
end

-- Return underlying socket
function interface:socket()
	return self.conn;
end

function interface:set_mode(new_mode)
	self._pattern = new_mode;
end

function interface:setoption(k, v)
	-- LuaSec doesn't expose setoption :(
	if self.conn.setoption then
		self.conn:setoption(k, v);
	end
end

-- Timeout for detecting dead or idle sockets
function interface:setreadtimeout(t)
	if t == false then
		if self._readtimeout then
			self._readtimeout:close();
			self._readtimeout = nil;
		end
		return
	end
	t = t or cfg.read_timeout;
	if self._readtimeout then
		self._readtimeout[1] = gettime() + t;
		resort_timers = true;
	else
		self._readtimeout = addtimer(t, function ()
			if self:on("readtimeout") then
				return cfg.read_timeout;
			else
				self:on("disconnect", "read timeout");
				self:destroy();
			end
		end);
	end
end

-- Timeout for detecting dead sockets
function interface:setwritetimeout(t)
	if t == false then
		if self._writetimeout then
			self._writetimeout:close();
			self._writetimeout = nil;
		end
		return
	end
	t = t or cfg.write_timeout;
	if self._writetimeout then
		self._writetimeout[1] = gettime() + t;
		resort_timers = true;
	else
		self._writetimeout = addtimer(t, function ()
			self:on("disconnect", "write timeout");
			self:destroy();
		end);
	end
end

-- lua-epoll flag for currently requested poll state
function interface:flags()
	if self._wantread then
		if self._wantwrite then
			return "rw";
		end
		return "r";
	elseif self._wantwrite then
		return "w";
	end
end

-- Add or remove sockets or modify epoll flags
function interface:setflags(r, w)
	if r ~= nil then self._wantread = r; end
	if w ~= nil then self._wantwrite = w; end
	local flags = self:flags();
	local currentflags = self._flags;
	if flags == currentflags then
		return true;
	end
	local fd = self:getfd();
	if fd < 0 then
		self._wantread, self._wantwrite = nil, nil;
		return nil, "invalid fd";
	end
	local op = "mod";
	if not flags then
		op = "del";
	elseif not currentflags then
		op = "add";
	end
	local ok, err = epoll.ctl(op, fd, flags);
--	log("debug", "epoll_ctl(%q, %d, %q) -> %s" .. (err and ", %q" or ""),
--		op, fd, flags or "", tostring(ok), err);
	if not ok then return ok, err end
	if op == "add" then
		fds[fd] = self;
	elseif op == "del" then
		fds[fd] = nil;
	end
	self._flags = flags;
	return true;
end

-- Called when socket is readable
function interface:onreadable()
	local data, err, partial = self.conn:receive(self._pattern);
	if data then
		self:on("incoming", data);
	else
		if partial then
			self:on("incoming", partial, err);
		end
		if err == "wantread" then
			self:setflags(true, nil);
		elseif err == "wantwrite" then
			self:setflags(nil, true);
		elseif err ~= "timeout" then
			self:on("disconnect", err);
			self:destroy()
			return;
		end
	end
	if not self.conn then return; end
	if self.conn:dirty() then
		self:setreadtimeout(false);
		self:pausefor(cfg.read_retry_delay);
	else
		self:setreadtimeout();
	end
end

-- Called when socket is writable
function interface:onwriteable()
	local buffer = self.writebuffer;
	local data = t_concat(buffer);
	local ok, err, partial = self.conn:send(data);
	if ok then
		for i = #buffer, 1, -1 do
			buffer[i] = nil;
		end
		self:setflags(nil, false);
		self:setwritetimeout(false);
		self:ondrain(); -- Be aware of writes in ondrain
		return;
	end
	if partial then
		buffer[1] = data:sub(partial+1);
		for i = #buffer, 2, -1 do
			buffer[i] = nil;
		end
		self:setwritetimeout();
	end
	if err == "wantwrite" or err == "timeout" then
		self:setflags(nil, true);
	elseif err == "wantread" then
		self:setflags(true, nil);
	elseif err ~= "timeout" then
		self:on("disconnect", err);
		self:destroy();
	end
end

-- The write buffer has been successfully emptied
function interface:ondrain()
	return self:on("drain");
end

-- Add data to write buffer and set flag for wanting to write
function interface:write(data)
	local buffer = self.writebuffer;
	if buffer then
		t_insert(buffer, data);
	else
		self.writebuffer = { data };
	end
	self:setwritetimeout();
	self:setflags(nil, true);
	return #data;
end
interface.send = interface.write;

-- Close, possibly after writing is done
function interface:close()
	if self.writebuffer and self.writebuffer[1] then
		self:setflags(false, true); -- Flush final buffer contents
		self.write, self.send = noop, noop; -- No more writing
		log("debug", "Close %s after writing", tostring(self));
		self.ondrain = interface.close;
	else
		log("debug", "Close %s now", tostring(self));
		self.write, self.send = noop, noop;
		self.close = noop;
		self:on("disconnect");
		self:destroy();
	end
end

function interface:destroy()
	self:setflags(false, false);
	self:setwritetimeout(false);
	self:setreadtimeout(false);
	self.onreadable = noop;
	self.onwriteable = noop;
	self.destroy = noop;
	self.close = noop;
	self.on = noop;
	self.conn:close();
	self.conn = nil;
end

function interface:ssl()
	return self._tls;
end

function interface:starttls(ctx)
	if ctx then self.tls = ctx; end
	if self.writebuffer and self.writebuffer[1] then
		log("debug", "Start TLS on %s after write", tostring(self));
		self.ondrain = interface.starttls;
		self.starttls = false;
		self:setflags(nil, true); -- make sure wantwrite is set
	else
		log("debug", "Start TLS on %s now", tostring(self));
		self:setflags(false, false);
		local conn, err = luasec.wrap(self.conn, ctx or self.tls);
		if not conn then
			self:on("disconnect", err);
			self:destroy();
			return conn, err;
		end
		conn:settimeout(0);
		self.conn = conn;
		self.ondrain = nil;
		self.onwriteable = interface.tlshandskake;
		self.onreadable = interface.tlshandskake;
		self:setflags(true, true);
		self:setwritetimeout(cfg.handshake_timeout);
	end
end

function interface:tlshandskake()
	self:setwritetimeout(false);
	self:setreadtimeout(false);
	local ok, err = self.conn:dohandshake();
	if ok then
		log("debug", "TLS handshake on %s complete", tostring(self));
		self.onwriteable = nil;
		self.onreadable = nil;
		self._tls = true;
		self:on("status", "ssl-handshake-complete");
		self:init();
	elseif err == "wantread" then
		log("debug", "TLS handshake on %s to wait until readable", tostring(self));
		self:setflags(true, false);
		self:setreadtimeout(cfg.handshake_timeout);
	elseif err == "wantwrite" then
		log("debug", "TLS handshake on %s to wait until writable", tostring(self));
		self:setflags(false, true);
		self:setwritetimeout(cfg.handshake_timeout);
	else
		log("debug", "TLS handshake error on %s: %s", tostring(self), err);
		self:on("disconnect", err);
		self:destroy();
	end
end

local function wrapsocket(client, server, pattern, listeners, tls) -- luasocket object -> interface object
	client:settimeout(0);
	local conn = setmetatable({
		conn = client;
		_server = server;
		created = gettime();
		listeners = listeners;
		_pattern = pattern or (server and server._pattern);
		writebuffer = {};
		tls = tls;
	}, interface_mt);

	if client.getpeername then
		conn.peername, conn.peerport = client:getpeername();
	end
	if client.getsockname then
		conn.sockname, conn.sockport = client:getsockname();
	end
	return conn;
end

-- A server interface has new incoming connections waiting
-- This replaces the onreadable callback
function interface:onacceptable()
	local conn, err = self.conn:accept();
	if not conn then
		log("debug", "Error accepting new client: %s, server will be paused for %ds", err, cfg.accept_retry_interval);
		self:pausefor(cfg.accept_retry_interval);
		return;
	end
	local client = wrapsocket(conn, self, nil, self.listeners, self.tls);
	log("debug", "New connection %s", tostring(client));
	client:init();
end

-- Initialization
function interface:init()
	if self.tls and not self._tls then
		return self:starttls();
	else
		self.onwriteable = interface.onfirstwritable;
		self.onreadable = interface.onfirstreadable;
		self:setwritetimeout();
		return self:setflags(true, true);
	end
end

function interface:pause()
	return self:setflags(false);
end

function interface:resume()
	return self:setflags(true);
end

-- Pause connection for some time
function interface:pausefor(t)
	if self._pausefor then
		self._pausefor:close();
	end
	if t == false then return; end
	self:setflags(false);
	self._pausefor = addtimer(t, function ()
		self._pausefor = nil;
		if self.conn and self.conn:dirty() then
			self:onreadable();
		end
		self:setflags(true);
	end);
end

-- Connected!
function interface:onconnect()
	self:setflags(true, false);
	if not self._connected then
		self._connected = true;
		self:on("connect");
	end
end

function interface:onfirstwritable()
	self.onreadable = nil;
	self.onwriteable = nil;
	self:onconnect();
	return self:onwriteable();
end

function interface:onfirstreadable()
	self.onreadable = nil;
	self.onwriteable = nil;
	self:onconnect();
	return self:onreadable();
end

local function addserver(addr, port, listeners, pattern, tls)
	local conn, err = socket.bind(addr, port, cfg.tcp_backlog);
	if not conn then return conn, err; end
	conn:settimeout(0);
	local server = setmetatable({
		conn = conn;
		created = gettime();
		listeners = listeners;
		_pattern = pattern;
		onreadable = interface.onacceptable;
		tls = tls;
		sockname = addr;
		sockport = port;
	}, interface_mt);
	server:setflags(true, false);
	return server;
end

-- COMPAT
local function wrapclient(conn, addr, port, listeners, pattern, tls)
	local client = wrapsocket(conn, nil, pattern, listeners, tls);
	if not client.peername then
		client.peername, client.peerport = addr, port;
	end
	client:init();
	return client;
end

-- New outgoing TCP connection
local function addclient(addr, port, listeners, pattern, tls)
	local conn, err = socket.tcp();
	if not conn then return conn, err; end
	conn:settimeout(0);
	conn:connect(addr, port);
	local client = wrapsocket(conn, nil, pattern, listeners, tls)
	client:init();
	return client, conn;
end

-- Dump all data from one connection into another
local function link(from, to)
	from.listeners = setmetatable({
		onincoming = function (_, data)
			from:pause();
			to:write(data);
		end,
	}, {__index=from.listeners});
	to.listeners = setmetatable({
		ondrain = function ()
			from:resume();
		end,
	}, {__index=to.listeners});
	from:setflags(true, nil);
	to:setflags(nil, true);
end

-- XXX What uses this?
-- net.adns
function interface:set_send(new_send)
	self.send = new_send;
end

-- Close all connections and servers
local function closeall()
	for fd, conn in pairs(fds) do -- luacheck: ignore 213/fd
		conn:close();
	end
end

local quitting = nil;

-- Signal main loop about shutdown via above upvalue
local function setquitting(quit)
	if quit then
		quitting = "quitting";
		closeall();
	else
		quitting = nil;
	end
end

-- Main loop
local function loop(once)
	repeat
		local t = runtimers(cfg.max_wait, cfg.min_wait);
		local fd, r, w = epoll.wait(t);
		if fd then
			local conn = fds[fd];
			if conn then
				if r then
					conn:onreadable();
				end
				if w then
					conn:onwriteable();
				end
			else
				log("debug", "Removing unknown fd %d", fd);
				epoll.ctl("del", fd);
			end
		elseif r ~= "timeout" then
			log("debug", "epoll_wait error: %s", tostring(r));
		end
	until once or (quitting and next(fds) == nil);
	return quitting;
end

return {
	get_backend = function () return "epoll"; end;
	addserver = addserver;
	addclient = addclient;
	add_task = addtimer;
	at = at;
	loop = loop;
	closeall = closeall;
	setquitting = setquitting;
	wrapclient = wrapclient;
	link = link;
	set_config = function (newconfig)
		cfg = setmetatable(newconfig, default_config);
	end;

	-- libevent emulation
	event = { EV_READ = "r", EV_WRITE = "w", EV_READWRITE = "rw", EV_LEAVE = -1 };
	addevent = function (fd, mode, callback)
		local function onevent(self)
			local ret = self:callback();
			if ret == -1 then
				self:setflags(false, false);
			elseif ret then
				self:setflags(mode == "r" or mode == "rw", mode == "w" or mode == "rw");
			end
		end

		local conn = setmetatable({
			getfd = function () return fd; end;
			callback = callback;
			onreadable = onevent;
			onwriteable = onevent;
			close = function (self)
				self:setflags(false, false);
				fds[fd] = nil;
			end;
		}, interface_mt);
		local ok, err = conn:setflags(mode == "r" or mode == "rw", mode == "w" or mode == "rw");
		if not ok then return ok, err; end
		return conn;
	end;
};