net/connect.lua
author Matthew Wild <mwild1@gmail.com>
Mon, 20 Feb 2023 18:10:15 +0000
branch0.12
changeset 12898 0598d822614f
parent 12209 a2e6605303fa
child 12415 e132a4279914
permissions -rw-r--r--
mod_websocket: Fire pre-session-close event (fixes #1800) This event was added in a7c183bb4e64 and is required to make mod_smacks know that a session was intentionally closed and shouldn't be hibernated (see fcea4d9e7502). Because this was missing from mod_websocket's session.close(), mod_smacks would always attempt to hibernate websocket sessions even if they closed cleanly. That mod_websocket has its own copy of session.close() is something to fix another day (probably not in the stable branch). So for now this commit makes the minimal change to get things working again. Thanks to Damian and the Jitsi team for reporting.

local server = require "net.server";
local log = require "util.logger".init("net.connect");
local new_id = require "util.id".short;

-- TODO #1246 Happy Eyeballs
-- FIXME RFC 6724
-- FIXME Error propagation from resolvers doesn't work
-- FIXME #1428 Reuse DNS resolver object between service and basic resolver
-- FIXME #1429 Close DNS resolver object when done

local pending_connection_methods = {};
local pending_connection_mt = {
	__name = "pending_connection";
	__index = pending_connection_methods;
	__tostring = function (p)
		return "<pending connection "..p.id.." to "..tostring(p.target_resolver.hostname)..">";
	end;
};

function pending_connection_methods:log(level, message, ...)
	log(level, "[pending connection %s] "..message, self.id, ...);
end

-- pending_connections_map[conn] = pending_connection
local pending_connections_map = {};

local pending_connection_listeners = {};

local function attempt_connection(p)
	p:log("debug", "Checking for targets...");
	if p.conn then
		pending_connections_map[p.conn] = nil;
		p.conn = nil;
	end
	p.target_resolver:next(function (conn_type, ip, port, extra)
		if not conn_type then
			-- No more targets to try
			p:log("debug", "No more connection targets to try", p.target_resolver.last_error);
			if p.listeners.onfail then
				p.listeners.onfail(p.data, p.last_error or p.target_resolver.last_error or "unable to resolve service");
			end
			return;
		end
		p:log("debug", "Next target to try is %s:%d", ip, port);
		local conn, err = server.addclient(ip, port, pending_connection_listeners, p.options.pattern or "*a",
			extra and extra.sslctx or p.options.sslctx, conn_type, extra);
		if not conn then
			log("debug", "Connection attempt failed immediately: %s", err);
			p.last_error = err or "unknown reason";
			return attempt_connection(p);
		end
		p.conn = conn;
		pending_connections_map[conn] = p;
	end);
end

function pending_connection_listeners.onconnect(conn)
	local p = pending_connections_map[conn];
	if not p then
		log("warn", "Successful connection, but unexpected! Closing.");
		conn:close();
		return;
	end
	pending_connections_map[conn] = nil;
	p:log("debug", "Successfully connected");
	conn:setlistener(p.listeners, p.data);
	return p.listeners.onconnect(conn);
end

function pending_connection_listeners.ondisconnect(conn, reason)
	local p = pending_connections_map[conn];
	if not p then
		log("warn", "Failed connection, but unexpected!");
		return;
	end
	p.last_error = reason or "unknown reason";
	p:log("debug", "Connection attempt failed: %s", p.last_error);
	attempt_connection(p);
end

local function connect(target_resolver, listeners, options, data)
	local p = setmetatable({
		id = new_id();
		target_resolver = target_resolver;
		listeners = assert(listeners);
		options = options or {};
		data = data;
	}, pending_connection_mt);

	p:log("debug", "Starting connection process");
	attempt_connection(p);
end

return {
	connect = connect;
};