#ifndef MLUA_CONFIG_H
#define MLUA_CONFIG_H
// define this to enable debugging output
#cmakedefine DEBUG
// define this to enable lua-loudmouth log messages handler
#cmakedefine LLM_LOG_HANDLER
// size of background pipe reading buffer
#define MLUA_BGREAD_BUFFER ( ${ML_BGREAD_BUFFER} )
// priority of glib event sources for timeout and bgread
#define MLUA_SOURCE_PRIORITY ( ${ML_SOURCE_PRIORITY} )
// hack for mcabber headers
#define MODULES_ENABLE
#ifdef DEBUG
# include <stdio.h>
# ifndef MLUA_LOG_PREFIX
# define MLUA_LOG_PREFIX ( NULL )
# endif
# define D(FORMAT...) { g_log (MLUA_LOG_PREFIX, G_LOG_LEVEL_DEBUG, FORMAT); }
# define I(FORMAT...) { g_log (MLUA_LOG_PREFIX, G_LOG_LEVEL_INFO, FORMAT); }
# define W(FORMAT...) { g_log (MLUA_LOG_PREFIX, G_LOG_LEVEL_WARNING, FORMAT); }
# define E(FORMAT...) { g_log (MLUA_LOG_PREFIX, G_LOG_LEVEL_ERROR, FORMAT); }
#else
# define D(FORMAT...) { /* FORMAT */ }
# define I(FORMAT...) { /* FORMAT */ }
# define W(FORMAT...) { /* FORMAT */ }
# define E(FORMAT...) { /* FORMAT */ }
#endif
#endif