Tue, 15 Apr 2014 03:21:59 +0900 histedit: save manually edited commit message into ".hg/last-message.txt" stable
FUJIWARA Katsunori <foozy@lares.dti.ne.jp> [Tue, 15 Apr 2014 03:21:59 +0900] rev 21028
histedit: save manually edited commit message into ".hg/last-message.txt" Before this patch, manually edited commit message for "message" command in histedit-ing is not saved into ".hg/last-message.txt" until it is saved by "localrepository.savecommitmessage()" in "localrepository.commit()". This may lose such commit message, if unexpected exception is raised. This patch saves manually edited commit message for "message" comand in histedit-ing into ".hg/last-message.txt" just after user editing. This is the simplest implementation to fix on stable. Editing and saving commit message should be centralized into the framework of "localrepository.commit()" with "editor" argument in the future. This patch uses repository wrapping class for exception raising before saving commit message in "localrepository.commit()" easily and certainly, because such exception requires corner case condition.
Tue, 26 Nov 2013 03:18:56 +0100 rebase: tell when reopening a closed branch head
Mads Kiilerich <madski@unity3d.com> [Tue, 26 Nov 2013 03:18:56 +0100] rev 21027
rebase: tell when reopening a closed branch head Give same 'reopening closed branch head X' message as commit gives.
Sat, 27 Apr 2013 23:19:52 +0200 dirstate: inline local finish function
Mads Kiilerich <madski@unity3d.com> [Sat, 27 Apr 2013 23:19:52 +0200] rev 21026
dirstate: inline local finish function Having it as a local function adds no value.
Tue, 08 Apr 2014 01:35:13 +0200 demandimport: make it possible to disable by setting HGDEMANDIMPORT=disable
Mads Kiilerich <madski@unity3d.com> [Tue, 08 Apr 2014 01:35:13 +0200] rev 21025
demandimport: make it possible to disable by setting HGDEMANDIMPORT=disable Convenient for debugging weird problems that are caused by demandimport or obfuscated by it. This is an undocumented developer feature.
Sun, 13 Apr 2014 19:01:00 +0200 spelling: fixes from spell checker
Mads Kiilerich <madski@unity3d.com> [Sun, 13 Apr 2014 19:01:00 +0200] rev 21024
spelling: fixes from spell checker
Sun, 13 Apr 2014 19:01:00 +0200 tests: warn on invalid #if directive
Mads Kiilerich <madski@unity3d.com> [Sun, 13 Apr 2014 19:01:00 +0200] rev 21023
tests: warn on invalid #if directive
Mon, 25 Nov 2013 22:00:46 +0100 run-tests: test result shows when a failed test could not start a server
Simon Heimberg <simohe@besonet.ch> [Mon, 25 Nov 2013 22:00:46 +0100] rev 21022
run-tests: test result shows when a failed test could not start a server Failing to start a server happens regularly, at least on windows buildbot. Such a failure often has nothing to do with the test, but with the environment. But half the test output can change because some data is missing. Therefore this is worth an extended error message. Detect the server failure in the diff output because it is most reliable there. Checking the output only does not show if the server failure was expected. Old failure message when server start failed: Failed test-serve.t: output changed New message: Failed test-serve.t: serve failed and output changed
Sun, 08 Sep 2013 19:02:08 -0400 commit: --edit/-e to force edit of otherwise-supplied commit message
"Bradley M. Kuhn" <bkuhn@ebb.org> [Sun, 08 Sep 2013 19:02:08 -0400] rev 21021
commit: --edit/-e to force edit of otherwise-supplied commit message The --edit/-e option for the 'commit' command forces editor, even when a commit message has been provided already by other means, such as by the -m or -l options.
Sat, 12 Apr 2014 00:38:15 -0400 bundle2: directly feed part to readbundle
Pierre-Yves David <pierre-yves.david@fb.com> [Sat, 12 Apr 2014 00:38:15 -0400] rev 21020
bundle2: directly feed part to readbundle Now that part payload can be read like a stream, we can directly use it to feed the unbundle10 process.
Fri, 11 Apr 2014 16:05:22 -0400 bundle2: lazy unbundle of part payload
Pierre-Yves David <pierre-yves.david@fb.com> [Fri, 11 Apr 2014 16:05:22 -0400] rev 21019
bundle2: lazy unbundle of part payload The `unbundle` part gains a `read` method to retrieve payload content. This method behaves as a python file-like read method. The bundle-processing code is updated to make sure a part is fully consumed before another one is extracted. Test output changes because the debug output is even more interleaved now.
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