/*
* roster.c -- Local roster implementation
*
* Copyright (C) 2005-2010 Mikael Berthe <mikael@lilotux.net>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>.
*/
#include <string.h>
#include "roster.h"
#include "utils.h"
#include "hooks.h"
extern void hlog_save_state(void);
char *strrole[] = { /* Should match enum in roster.h */
"none",
"moderator",
"participant",
"visitor"
};
char *straffil[] = { /* Should match enum in roster.h */
"none",
"owner",
"admin",
"member",
"outcast"
};
char *strprintstatus[] = { /* Should match enum in roster.h */
"default",
"none",
"in_and_out",
"all"
};
char *strautowhois[] = { /* Should match enum in roster.h */
"default",
"off",
"on",
};
char *strflagjoins[] = { /* Should match enum in roster.h */
"default",
"none",
"joins",
"all"
};
/* Resource structure */
typedef struct {
gchar *name;
gchar prio;
enum imstatus status;
gchar *status_msg;
time_t status_timestamp;
enum imrole role;
enum imaffiliation affil;
gchar *realjid; /* for chatrooms, if buddy's real jid is known */
guint events;
char *caps;
#ifdef XEP0085
struct xep0085 xep85;
#endif
#ifdef HAVE_GPGME
struct pgp_data pgpdata;
#endif
} res;
/* This is a private structure type for the roster */
typedef struct {
gchar *name;
gchar *jid;
guint type;
enum subscr subscription;
GSList *resource;
res *active_resource;
/* For groupchats */
gchar *nickname;
gchar *topic;
guint inside_room;
guint print_status;
guint auto_whois;
guint flag_joins;
/* on_server is TRUE if the item is present on the server roster */
guint on_server;
/* To keep track of last status message */
gchar *offline_status_message;
/* Flag used for the UI */
guint flags;
guint ui_prio; // Boolean, positive if "attention" is requested
// list: user -> points to his group; group -> points to its users list
GSList *list;
} roster;
/* ### Variables ### */
static guchar display_filter;
static GSList *groups;
static GSList *unread_list;
static GHashTable *unread_jids;
GList *buddylist;
static gboolean _rebuild_buddylist = FALSE;
GList *current_buddy;
GList *alternate_buddy;
GList *last_activity_buddy;
static roster roster_special;
static int unread_jid_del(const char *jid);
#define DFILTER_ALL 63
#define DFILTER_ONLINE 62
/* ### Initialization ### */
void roster_init(void)
{
roster_special.name = SPECIAL_BUFFER_STATUS_ID;
roster_special.type = ROSTER_TYPE_SPECIAL;
}
/* ### Resources functions ### */
static inline void free_resource_data(res *p_res)
{
if (!p_res)
return;
g_free((gchar*)p_res->status_msg);
g_free((gchar*)p_res->name);
g_free((gchar*)p_res->realjid);
#ifdef HAVE_GPGME
g_free(p_res->pgpdata.sign_keyid);
#endif
g_free(p_res->caps);
g_free(p_res);
}
static void free_all_resources(GSList **reslist)
{
GSList *lip;
for (lip = *reslist; lip ; lip = g_slist_next(lip))
free_resource_data((res*)lip->data);
// Free all nodes but the first (which is static)
g_slist_free(*reslist);
*reslist = NULL;
}
// Resources are sorted in ascending order
static gint resource_compare_prio(res *a, res *b) {
if (a->prio < b->prio) return -1;
else return 1;
}
// get_resource(rost, resname)
// Return a pointer to the resource with name resname, in rost's resources list
// - if rost has no resources, return NULL
// - if resname is defined, return the match or NULL
// - if resname is NULL, the last resource is returned, currently
// This could change in the future, because we should return the best one
// (priority? last used? and fall back to the first resource)
//
static res *get_resource(roster *rost, const char *resname)
{
GSList *p;
res *r = NULL;
for (p = rost->resource; p; p = g_slist_next(p)) {
r = p->data;
if (resname && !strcmp(r->name, resname))
return r;
}
// The last resource is one of the resources with the highest priority,
// however, we don't know if it is the more-recently-used.
if (!resname) return r;
return NULL;
}
// get_or_add_resource(rost, resname, priority)
// - if there is a "resname" resource in rost's resources, return a pointer
// on this resource
// - if not, add the resource, set the name, and return a pointer on this
// new resource
static res *get_or_add_resource(roster *rost, const char *resname, gchar prio)
{
GSList *p;
res *nres;
if (!resname) return NULL;
for (p = rost->resource; p; p = g_slist_next(p)) {
res *r = p->data;
if (!strcmp(r->name, resname)) {
if (prio != r->prio) {
r->prio = prio;
rost->resource = g_slist_sort(rost->resource,
(GCompareFunc)&resource_compare_prio);
}
return r;
}
}
// Resource not found
nres = g_new0(res, 1);
nres->name = g_strdup(resname);
nres->prio = prio;
rost->resource = g_slist_insert_sorted(rost->resource, nres,
(GCompareFunc)&resource_compare_prio);
return nres;
}
static void del_resource(roster *rost, const char *resname)
{
GSList *p;
GSList *p_res_elt = NULL;
res *p_res;
if (!resname) return;
for (p = rost->resource; p; p = g_slist_next(p)) {
res *r = p->data;
if (!strcmp(r->name, resname))
p_res_elt = p;
}
if (!p_res_elt) return; // Resource not found
p_res = p_res_elt->data;
// Keep a copy of the status message when a buddy goes offline
if (g_slist_length(rost->resource) == 1) {
g_free(rost->offline_status_message);
rost->offline_status_message = p_res->status_msg;
p_res->status_msg = NULL;
}
if (rost->active_resource == p_res)
rost->active_resource = NULL;
// Free allocations and delete resource node
free_resource_data(p_res);
rost->resource = g_slist_delete_link(rost->resource, p_res_elt);
return;
}
/* ### Roster functions ### */
static inline void free_roster_user_data(roster *roster_usr)
{
if (!roster_usr)
return;
g_free((gchar*)roster_usr->jid);
//g_free((gchar*)roster_usr->active_resource);
g_free((gchar*)roster_usr->name);
g_free((gchar*)roster_usr->nickname);
g_free((gchar*)roster_usr->topic);
g_free((gchar*)roster_usr->offline_status_message);
free_all_resources(&roster_usr->resource);
g_free(roster_usr);
}
// Comparison function used to search in the roster (compares jids and types)
static gint roster_compare_jid_type(roster *a, roster *b) {
if (! (a->type & b->type))
return -1; // arbitrary (but should be != 0, of course)
return strcasecmp(a->jid, b->jid);
}
// Comparison function used to search in the roster (compares names and types)
static gint roster_compare_name_type(roster *a, roster *b) {
if (! (a->type & b->type))
return -1; // arbitrary (but should be != 0, of course)
return strcmp(a->name, b->name);
}
// Comparison function used to sort the roster (by name)
static gint roster_compare_name(roster *a, roster *b) {
return strcmp(a->name, b->name);
}
// Finds a roster element (user, group, agent...), by jid or name
// If roster_type is 0, returns match of any type.
// Returns the roster GSList element, or NULL if jid/name not found
GSList *roster_find(const char *jidname, enum findwhat type, guint roster_type)
{
GSList *sl_roster_elt = groups;
GSList *resource;
roster sample;
GCompareFunc comp;
if (!jidname) return NULL;
if (!roster_type)
roster_type = ROSTER_TYPE_USER | ROSTER_TYPE_ROOM |
ROSTER_TYPE_AGENT | ROSTER_TYPE_GROUP;
sample.type = roster_type;
if (type == jidsearch) {
sample.jid = (gchar*)jidname;
comp = (GCompareFunc)&roster_compare_jid_type;
} else if (type == namesearch) {
sample.name = (gchar*)jidname;
comp = (GCompareFunc)&roster_compare_name_type;
} else
return NULL; // Should not happen...
while (sl_roster_elt) {
roster *roster_elt = (roster*)sl_roster_elt->data;
if (roster_type & ROSTER_TYPE_GROUP) {
if ((type == namesearch) && !strcmp(jidname, roster_elt->name))
return sl_roster_elt;
}
resource = g_slist_find_custom(roster_elt->list, &sample, comp);
if (resource) return resource;
sl_roster_elt = g_slist_next(sl_roster_elt);
}
return NULL;
}
// Returns pointer to new group, or existing group with that name
GSList *roster_add_group(const char *name)
{
roster *roster_grp;
GSList *p_group;
// #1 Check name doesn't already exist
p_group = roster_find(name, namesearch, ROSTER_TYPE_GROUP);
if (!p_group) {
// #2 Create the group node
roster_grp = g_new0(roster, 1);
roster_grp->name = g_strdup(name);
roster_grp->type = ROSTER_TYPE_GROUP;
// #3 Insert (sorted)
groups = g_slist_insert_sorted(groups, roster_grp,
(GCompareFunc)&roster_compare_name);
p_group = roster_find(name, namesearch, ROSTER_TYPE_GROUP);
}
return p_group;
}
// Comparison function used to sort the unread list by ui (attn) priority
static gint _roster_compare_uiprio(roster *a, roster *b) {
return (b->ui_prio - a->ui_prio);
}
// Returns a pointer to the new user, or existing user with that name
// Note: if onserver is -1, the flag won't be changed.
GSList *roster_add_user(const char *jid, const char *name, const char *group,
guint type, enum subscr esub, gint onserver)
{
roster *roster_usr;
roster *my_group;
GSList *slist;
if ((type != ROSTER_TYPE_USER) &&
(type != ROSTER_TYPE_ROOM) &&
(type != ROSTER_TYPE_AGENT)) {
// XXX Error message?
return NULL;
}
// Let's be arbitrary: default group has an empty name ("").
if (!group) group = "";
// #1 Check this user doesn't already exist
slist = roster_find(jid, jidsearch, 0);
if (slist) {
char *oldgroupname;
// That's an update
roster_usr = slist->data;
roster_usr->subscription = esub;
if (onserver >= 0)
buddy_setonserverflag(slist->data, onserver);
if (name)
buddy_setname(slist->data, (char*)name);
// Let's check if the group name has changed
oldgroupname = ((roster*)((GSList*)roster_usr->list)->data)->name;
if (group && strcmp(oldgroupname, group)) {
buddy_setgroup(slist->data, (char*)group);
// Note: buddy_setgroup() updates the user lists so we cannot
// use slist anymore.
return roster_find(jid, jidsearch, 0);
}
return slist;
}
// #2 add group if necessary
slist = roster_add_group(group);
if (!slist) return NULL;
my_group = (roster*)slist->data;
// #3 Create user node
roster_usr = g_new0(roster, 1);
roster_usr->jid = g_strdup(jid);
if (name) {
roster_usr->name = g_strdup(name);
} else {
gchar *p, *str = g_strdup(jid);
p = strchr(str, JID_RESOURCE_SEPARATOR);
if (p) *p = '\0';
roster_usr->name = g_strdup(str);
g_free(str);
}
if (unread_jid_del(jid)) {
roster_usr->flags |= ROSTER_FLAG_MSG;
// Append the roster_usr to unread_list
unread_list = g_slist_insert_sorted(unread_list, roster_usr,
(GCompareFunc)&_roster_compare_uiprio);
}
roster_usr->type = type;
roster_usr->subscription = esub;
roster_usr->list = slist; // (my_group SList element)
if (onserver == 1)
roster_usr->on_server = TRUE;
// #4 Insert node (sorted)
my_group->list = g_slist_insert_sorted(my_group->list, roster_usr,
(GCompareFunc)&roster_compare_name);
buddylist_defer_build();
return roster_find(jid, jidsearch, type);
}
// Removes user (jid) from roster, frees allocated memory
void roster_del_user(const char *jid)
{
GSList *sl_user, *sl_group;
GSList **sl_group_listptr;
roster *roster_usr;
GSList *node;
sl_user = roster_find(jid, jidsearch,
ROSTER_TYPE_USER|ROSTER_TYPE_AGENT|ROSTER_TYPE_ROOM);
if (sl_user == NULL)
return;
roster_usr = (roster*)sl_user->data;
// Remove (if present) from unread messages list
node = g_slist_find(unread_list, roster_usr);
if (node) unread_list = g_slist_delete_link(unread_list, node);
// If there is a pending unread message, keep track of it
if (roster_usr->flags & ROSTER_FLAG_MSG)
unread_jid_add(roster_usr->jid);
sl_group = roster_usr->list;
// Let's free roster_usr memory (jid, name, status message...)
free_roster_user_data(roster_usr);
// That's a little complex, we need to dereference twice
sl_group_listptr = &((roster*)(sl_group->data))->list;
*sl_group_listptr = g_slist_delete_link(*sl_group_listptr, sl_user);
// We need to rebuild the list
if (current_buddy)
buddylist_defer_build();
// TODO What we could do, too, is to check if the deleted node is
// current_buddy, in which case we could move current_buddy to the
// previous (or next) node.
}
// Free all roster data and call buddylist_build() to free the buddylist.
void roster_free(void)
{
GSList *sl_grp = groups;
// Free unread_list
if (unread_list) {
g_slist_free(unread_list);
unread_list = NULL;
}
// Walk through groups
while (sl_grp) {
roster *roster_grp = (roster*)sl_grp->data;
GSList *sl_usr = roster_grp->list;
// Walk through this group users
while (sl_usr) {
roster *roster_usr = (roster*)sl_usr->data;
// If there is a pending unread message, keep track of it
if (roster_usr->flags & ROSTER_FLAG_MSG)
unread_jid_add(roster_usr->jid);
// Free roster_usr data (jid, name, status message...)
free_roster_user_data(roster_usr);
sl_usr = g_slist_next(sl_usr);
}
// Free group's users list
if (roster_grp->list)
g_slist_free(roster_grp->list);
// Free group's name and jid
g_free((gchar*)roster_grp->jid);
g_free((gchar*)roster_grp->name);
g_free(roster_grp);
sl_grp = g_slist_next(sl_grp);
}
// Free groups list
if (groups) {
g_slist_free(groups);
groups = NULL;
// Update (i.e. free) buddylist
if (buddylist)
buddylist_defer_build();
}
}
// roster_setstatus()
// Note: resname, role, affil and realjid are for room members only
void roster_setstatus(const char *jid, const char *resname, gchar prio,
enum imstatus bstat, const char *status_msg,
time_t status_time,
enum imrole role, enum imaffiliation affil,
const char *realjid)
{
GSList *sl_user;
roster *roster_usr;
res *p_res;
sl_user = roster_find(jid, jidsearch,
ROSTER_TYPE_USER|ROSTER_TYPE_ROOM|ROSTER_TYPE_AGENT);
// If we can't find it, we add it
if (sl_user == NULL)
sl_user = roster_add_user(jid, NULL, NULL, ROSTER_TYPE_USER,
sub_none, -1);
// If there is no resource name, we can leave now
if (!resname) return;
roster_usr = (roster*)sl_user->data;
// New or updated resource
p_res = get_or_add_resource(roster_usr, resname, prio);
p_res->status = bstat;
if (p_res->status_msg) {
g_free((gchar*)p_res->status_msg);
p_res->status_msg = NULL;
}
if (status_msg)
p_res->status_msg = g_strdup(status_msg);
if (!status_time)
time(&status_time);
p_res->status_timestamp = status_time;
p_res->role = role;
p_res->affil = affil;
if (p_res->realjid) {
g_free((gchar*)p_res->realjid);
p_res->realjid = NULL;
}
if (realjid)
p_res->realjid = g_strdup(realjid);
// If bstat is offline, we MUST delete the resource, actually
if (bstat == offline) {
del_resource(roster_usr, resname);
return;
}
}
// roster_setflags()
// Set one or several flags to value (TRUE/FALSE)
void roster_setflags(const char *jid, guint flags, guint value)
{
GSList *sl_user;
roster *roster_usr;
sl_user = roster_find(jid, jidsearch,
ROSTER_TYPE_USER|ROSTER_TYPE_ROOM|ROSTER_TYPE_AGENT);
if (sl_user == NULL)
return;
roster_usr = (roster*)sl_user->data;
if (value)
roster_usr->flags |= flags;
else
roster_usr->flags &= ~flags;
}
// roster_unread_check()
static void roster_unread_check(void)
{
guint unread_count = 0;
gpointer unread_ptr, first_unread;
guint muc_unread = 0, muc_attention = 0;
guint attention_count = 0;
unread_ptr = first_unread = unread_msg(NULL);
if (first_unread) {
do {
guint type = buddy_gettype(unread_ptr);
unread_count++;
if (type & ROSTER_TYPE_ROOM) {
muc_unread++;
if (buddy_getuiprio(unread_ptr) >= ROSTER_UI_PRIO_MUC_HL_MESSAGE)
muc_attention++;
} else {
if (buddy_getuiprio(unread_ptr) >= ROSTER_UI_PRIO_ATTENTION_MESSAGE)
attention_count++;
}
unread_ptr = unread_msg(unread_ptr);
} while (unread_ptr && unread_ptr != first_unread);
}
hk_unread_list_change(unread_count, attention_count,
muc_unread, muc_attention);
}
// roster_msg_setflag()
// Set the ROSTER_FLAG_MSG to the given value for the given jid.
// It will update the buddy's group message flag.
// Update the unread messages list too.
void roster_msg_setflag(const char *jid, guint special, guint value)
{
GSList *sl_user;
roster *roster_usr, *roster_grp;
int new_roster_item = FALSE;
guint unread_list_modified = FALSE;
if (special) {
//sl_user = roster_find(jid, namesearch, ROSTER_TYPE_SPECIAL);
//if (!sl_user) return;
//roster_usr = (roster*)sl_user->data;
roster_usr = &roster_special;
if (value) {
if (!(roster_usr->flags & ROSTER_FLAG_MSG))
unread_list_modified = TRUE;
roster_usr->flags |= ROSTER_FLAG_MSG;
// Append the roster_usr to unread_list, but avoid duplicates
if (!g_slist_find(unread_list, roster_usr))
unread_list = g_slist_insert_sorted(unread_list, roster_usr,
(GCompareFunc)&_roster_compare_uiprio);
} else {
if (roster_usr->flags & ROSTER_FLAG_MSG)
unread_list_modified = TRUE;
roster_usr->flags &= ~ROSTER_FLAG_MSG;
roster_usr->ui_prio = 0;
if (unread_list) {
GSList *node = g_slist_find(unread_list, roster_usr);
if (node)
unread_list = g_slist_delete_link(unread_list, node);
}
}
goto roster_msg_setflag_return;
}
sl_user = roster_find(jid, jidsearch,
ROSTER_TYPE_USER|ROSTER_TYPE_ROOM|ROSTER_TYPE_AGENT);
// If we can't find it, we add it
if (sl_user == NULL) {
sl_user = roster_add_user(jid, NULL, NULL, ROSTER_TYPE_USER, sub_none, -1);
new_roster_item = TRUE;
}
roster_usr = (roster*)sl_user->data;
roster_grp = (roster*)roster_usr->list->data;
if (value) {
if (!(roster_usr->flags & ROSTER_FLAG_MSG))
unread_list_modified = TRUE;
// Message flag is TRUE. This is easy, we just have to set both flags
// to TRUE...
roster_usr->flags |= ROSTER_FLAG_MSG;
roster_grp->flags |= ROSTER_FLAG_MSG; // group
// Append the roster_usr to unread_list, but avoid duplicates
if (!g_slist_find(unread_list, roster_usr))
unread_list = g_slist_insert_sorted(unread_list, roster_usr,
(GCompareFunc)&_roster_compare_uiprio);
} else {
// Message flag is FALSE.
guint msg = FALSE;
if (roster_usr->flags & ROSTER_FLAG_MSG)
unread_list_modified = TRUE;
roster_usr->flags &= ~ROSTER_FLAG_MSG;
roster_usr->ui_prio = 0;
if (unread_list) {
GSList *node = g_slist_find(unread_list, roster_usr);
if (node)
unread_list = g_slist_delete_link(unread_list, node);
}
// For the group value we need to watch all buddies in this group;
// if one is flagged, then the group will be flagged.
// I will re-use sl_user and roster_usr here, as they aren't used
// anymore.
sl_user = roster_grp->list;
while (sl_user) {
roster_usr = (roster*)sl_user->data;
if (roster_usr->flags & ROSTER_FLAG_MSG) {
msg = TRUE;
break;
}
sl_user = g_slist_next(sl_user);
}
if (!msg)
roster_grp->flags &= ~ROSTER_FLAG_MSG;
else
roster_grp->flags |= ROSTER_FLAG_MSG;
// Actually the "else" part is useless, because the group
// ROSTER_FLAG_MSG should already be set...
}
if (buddylist && (new_roster_item || !g_list_find(buddylist, roster_usr)))
buddylist_defer_build();
roster_msg_setflag_return:
if (unread_list_modified) {
hlog_save_state();
roster_unread_check();
}
}
// roster_setuiprio(jid, special, prio_value, action)
// Set the "attention" priority value for the given roster item.
// Note that this function doesn't create the roster item if it doesn't exist.
void roster_setuiprio(const char *jid, guint special, guint value,
enum setuiprio_ops action)
{
guint oldval, newval;
roster *roster_usr;
if (special) {
roster_usr = &roster_special;
} else {
GSList *sl_user = roster_find(jid, jidsearch,
ROSTER_TYPE_USER|ROSTER_TYPE_ROOM|ROSTER_TYPE_AGENT);
if (!sl_user)
return;
roster_usr = (roster*)sl_user->data;
}
oldval = roster_usr->ui_prio;
if (action == prio_max)
newval = MAX(oldval, value);
else if (action == prio_inc)
newval = oldval + value;
else // prio_set
newval = value;
roster_usr->ui_prio = newval;
unread_list = g_slist_sort(unread_list,
(GCompareFunc)&_roster_compare_uiprio);
roster_unread_check();
}
guint roster_getuiprio(const char *jid, guint special)
{
roster *roster_usr;
GSList *sl_user;
if (special) {
roster_usr = &roster_special;
return roster_usr->ui_prio;
}
sl_user = roster_find(jid, jidsearch,
ROSTER_TYPE_USER|ROSTER_TYPE_ROOM|ROSTER_TYPE_AGENT);
if (!sl_user)
return 0;
roster_usr = (roster*)sl_user->data;
return roster_usr->ui_prio;
}
const char *roster_getname(const char *jid)
{
GSList *sl_user;
roster *roster_usr;
sl_user = roster_find(jid, jidsearch,
ROSTER_TYPE_USER|ROSTER_TYPE_ROOM|ROSTER_TYPE_AGENT);
if (sl_user == NULL)
return NULL; // Not in the roster...
roster_usr = (roster*)sl_user->data;
return roster_usr->name;
}
const char *roster_getnickname(const char *jid)
{
GSList *sl_user;
roster *roster_usr;
sl_user = roster_find(jid, jidsearch,
ROSTER_TYPE_USER|ROSTER_TYPE_ROOM|ROSTER_TYPE_AGENT);
if (sl_user == NULL)
return NULL; // Not in the roster...
roster_usr = (roster*)sl_user->data;
return roster_usr->nickname;
}
void roster_settype(const char *jid, guint type)
{
GSList *sl_user;
roster *roster_usr;
if ((sl_user = roster_find(jid, jidsearch, 0)) == NULL)
return;
roster_usr = (roster*)sl_user->data;
roster_usr->type = type;
}
enum imstatus roster_getstatus(const char *jid, const char *resname)
{
GSList *sl_user;
roster *roster_usr;
res *p_res;
sl_user = roster_find(jid, jidsearch, ROSTER_TYPE_USER|ROSTER_TYPE_AGENT);
if (sl_user == NULL)
return offline; // Not in the roster, anyway...
roster_usr = (roster*)sl_user->data;
p_res = get_resource(roster_usr, resname);
if (p_res)
return p_res->status;
return offline;
}
const char *roster_getstatusmsg(const char *jid, const char *resname)
{
GSList *sl_user;
roster *roster_usr;
res *p_res;
sl_user = roster_find(jid, jidsearch, ROSTER_TYPE_USER|ROSTER_TYPE_AGENT);
if (sl_user == NULL)
return NULL; // Not in the roster, anyway...
roster_usr = (roster*)sl_user->data;
p_res = get_resource(roster_usr, resname);
if (p_res)
return p_res->status_msg;
return roster_usr->offline_status_message;
}
char roster_getprio(const char *jid, const char *resname)
{
GSList *sl_user;
roster *roster_usr;
res *p_res;
sl_user = roster_find(jid, jidsearch, ROSTER_TYPE_USER|ROSTER_TYPE_AGENT);
if (sl_user == NULL)
return offline; // Not in the roster, anyway...
roster_usr = (roster*)sl_user->data;
p_res = get_resource(roster_usr, resname);
if (p_res)
return p_res->prio;
return 0;
}
guint roster_gettype(const char *jid)
{
GSList *sl_user;
roster *roster_usr;
if ((sl_user = roster_find(jid, jidsearch, 0)) == NULL)
return 0;
roster_usr = (roster*)sl_user->data;
return roster_usr->type;
}
guint roster_getsubscription(const char *jid)
{
GSList *sl_user;
roster *roster_usr;
if ((sl_user = roster_find(jid, jidsearch, 0)) == NULL)
return 0;
roster_usr = (roster*)sl_user->data;
return roster_usr->subscription;
}
// roster_unsubscribed()
// We have lost buddy's presence updates; this function clears the status
// message, sets the buddy offline and frees the resources
void roster_unsubscribed(const char *jid)
{
GSList *sl_user;
roster *roster_usr;
sl_user = roster_find(jid, jidsearch, ROSTER_TYPE_USER|ROSTER_TYPE_AGENT);
if (sl_user == NULL)
return;
roster_usr = (roster*)sl_user->data;
free_all_resources(&roster_usr->resource);
}
/* ### BuddyList functions ### */
// buddylist_set_hide_offline_buddies(hide)
// "hide" values: 1=hide 0=show_all -1=invert
void buddylist_set_hide_offline_buddies(int hide)
{
if (hide < 0) { // NEG (invert)
if (display_filter == DFILTER_ALL)
display_filter = DFILTER_ONLINE;
else
display_filter = DFILTER_ALL;
} else if (hide == 0) { // FALSE (don't hide -- andfo_)
display_filter = DFILTER_ALL;
} else { // TRUE (hide -- andfo)
display_filter = DFILTER_ONLINE;
}
buddylist_defer_build();
}
int buddylist_isset_filter(void)
{
return (display_filter != DFILTER_ALL);
}
int buddylist_is_status_filtered(enum imstatus status)
{
return display_filter & (1 << status);
}
void buddylist_set_filter(guchar filter)
{
display_filter = filter;
}
guchar buddylist_get_filter(void)
{
return display_filter;
}
void buddylist_defer_build(void)
{
_rebuild_buddylist = TRUE;
}
// buddylist_build()
// Creates the buddylist from the roster entries.
void buddylist_build(void)
{
GSList *sl_roster_elt = groups;
roster *roster_elt;
roster *roster_current_buddy = NULL;
roster *roster_alternate_buddy = NULL;
roster *roster_last_activity_buddy = NULL;
int shrunk_group;
if (_rebuild_buddylist == FALSE)
return;
_rebuild_buddylist = FALSE;
// We need to remember which buddy is selected.
if (current_buddy)
roster_current_buddy = BUDDATA(current_buddy);
current_buddy = NULL;
if (alternate_buddy)
roster_alternate_buddy = BUDDATA(alternate_buddy);
alternate_buddy = NULL;
if (last_activity_buddy)
roster_last_activity_buddy = BUDDATA(last_activity_buddy);
last_activity_buddy = NULL;
// Destroy old buddylist
if (buddylist) {
g_list_free(buddylist);
buddylist = NULL;
}
buddylist = g_list_append(buddylist, &roster_special);
// Create the new list
while (sl_roster_elt) {
GSList *sl_roster_usrelt;
roster *roster_usrelt;
guint pending_group = TRUE;
roster_elt = (roster*) sl_roster_elt->data;
shrunk_group = roster_elt->flags & ROSTER_FLAG_HIDE;
sl_roster_usrelt = roster_elt->list;
while (sl_roster_usrelt) {
roster_usrelt = (roster*) sl_roster_usrelt->data;
// Buddy will be added if either:
// - buddy's status matches the display_filter
// - buddy has a lock (for example the buddy window is currently open)
// - buddy has a pending (non-read) message
// - group isn't hidden (shrunk)
// - this is the current_buddy
if (roster_usrelt == roster_current_buddy ||
buddylist_is_status_filtered(buddy_getstatus((gpointer)roster_usrelt,
NULL)) ||
(buddy_getflags((gpointer)roster_usrelt) &
(ROSTER_FLAG_LOCK | ROSTER_FLAG_USRLOCK | ROSTER_FLAG_MSG))) {
// This user should be added. Maybe the group hasn't been added yet?
if (pending_group) {
// It hasn't been done yet
buddylist = g_list_append(buddylist, roster_elt);
pending_group = FALSE;
}
// Add user
// XXX Should we add the user if there is a message and
// the group is shrunk? If so, we'd need to check LOCK flag too,
// perhaps...
if (!shrunk_group)
buddylist = g_list_append(buddylist, roster_usrelt);
}
sl_roster_usrelt = g_slist_next(sl_roster_usrelt);
}
sl_roster_elt = g_slist_next(sl_roster_elt);
}
// Check if we can find our saved current_buddy...
if (roster_current_buddy)
current_buddy = g_list_find(buddylist, roster_current_buddy);
if (roster_alternate_buddy)
alternate_buddy = g_list_find(buddylist, roster_alternate_buddy);
if (roster_last_activity_buddy)
last_activity_buddy = g_list_find(buddylist, roster_last_activity_buddy);
// current_buddy initialization
if (!current_buddy || (g_list_position(buddylist, current_buddy) == -1))
current_buddy = g_list_first(buddylist);
}
// buddy_hide_group(roster, hide)
// "hide" values: 1=hide 0=show_all -1=invert
void buddy_hide_group(gpointer rosterdata, int hide)
{
roster *roster_usr = rosterdata;
if (hide > 0) // TRUE (hide)
roster_usr->flags |= ROSTER_FLAG_HIDE;
else if (hide < 0) // NEG (invert)
roster_usr->flags ^= ROSTER_FLAG_HIDE;
else // FALSE (don't hide)
roster_usr->flags &= ~ROSTER_FLAG_HIDE;
}
const char *buddy_getjid(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
if (!rosterdata)
return NULL;
return roster_usr->jid;
}
// buddy_setgroup()
// Change the group of current buddy
//
// Note: buddy_setgroup() updates the user lists.
//
void buddy_setgroup(gpointer rosterdata, char *newgroupname)
{
roster *roster_usr = rosterdata;
GSList **sl_group;
GSList *sl_newgroup;
roster *my_newgroup;
// A group has no group :)
if (roster_usr->type & ROSTER_TYPE_GROUP) return;
// Add newgroup if necessary
if (!newgroupname) newgroupname = "";
sl_newgroup = roster_add_group(newgroupname);
if (!sl_newgroup) return;
my_newgroup = (roster*)sl_newgroup->data;
// Remove the buddy from current group
sl_group = &((roster*)((GSList*)roster_usr->list)->data)->list;
*sl_group = g_slist_remove(*sl_group, rosterdata);
// Remove old group if it is empty
if (!*sl_group) {
roster *roster_grp = (roster*)((GSList*)roster_usr->list)->data;
g_free((gchar*)roster_grp->jid);
g_free((gchar*)roster_grp->name);
g_free(roster_grp);
groups = g_slist_remove(groups, roster_grp);
}
// Add the buddy to its new group
roster_usr->list = sl_newgroup; // (my_newgroup SList element)
my_newgroup->list = g_slist_insert_sorted(my_newgroup->list, roster_usr,
(GCompareFunc)&roster_compare_name);
buddylist_defer_build();
}
void buddy_setname(gpointer rosterdata, char *newname)
{
roster *roster_usr = rosterdata;
GSList **sl_group;
// TODO For groups, we need to check for unicity
// However, renaming a group boils down to moving all its buddies to
// another group, so calling this function is not really necessary...
if (roster_usr->type & ROSTER_TYPE_GROUP) return;
if (roster_usr->name) {
g_free((gchar*)roster_usr->name);
roster_usr->name = NULL;
}
if (newname)
roster_usr->name = g_strdup(newname);
// We need to resort the group list
sl_group = &((roster*)((GSList*)roster_usr->list)->data)->list;
*sl_group = g_slist_sort(*sl_group, (GCompareFunc)&roster_compare_name);
buddylist_defer_build();
}
const char *buddy_getname(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
return roster_usr->name;
}
// buddy_setnickname(buddy, newnickname)
// Only for chatrooms
void buddy_setnickname(gpointer rosterdata, const char *newname)
{
roster *roster_usr = rosterdata;
if (!(roster_usr->type & ROSTER_TYPE_ROOM)) return; // XXX Error message?
if (roster_usr->nickname) {
g_free((gchar*)roster_usr->nickname);
roster_usr->nickname = NULL;
}
if (newname)
roster_usr->nickname = g_strdup(newname);
}
const char *buddy_getnickname(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
return roster_usr->nickname;
}
// buddy_setinsideroom(buddy, inside)
// Only for chatrooms
void buddy_setinsideroom(gpointer rosterdata, guint inside)
{
roster *roster_usr = rosterdata;
if (!(roster_usr->type & ROSTER_TYPE_ROOM)) return;
roster_usr->inside_room = inside;
}
guint buddy_getinsideroom(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
return roster_usr->inside_room;
}
// buddy_settopic(buddy, newtopic)
// Only for chatrooms
void buddy_settopic(gpointer rosterdata, const char *newtopic)
{
roster *roster_usr = rosterdata;
if (!(roster_usr->type & ROSTER_TYPE_ROOM)) return;
if (roster_usr->topic) {
g_free((gchar*)roster_usr->topic);
roster_usr->topic = NULL;
}
if (newtopic)
roster_usr->topic = g_strdup(newtopic);
}
const char *buddy_gettopic(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
return roster_usr->topic;
}
void buddy_setprintstatus(gpointer rosterdata, enum room_printstatus pstatus)
{
roster *roster_usr = rosterdata;
roster_usr->print_status = pstatus;
}
enum room_printstatus buddy_getprintstatus(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
return roster_usr->print_status;
}
void buddy_setautowhois(gpointer rosterdata, enum room_autowhois awhois)
{
roster *roster_usr = rosterdata;
roster_usr->auto_whois = awhois;
}
enum room_autowhois buddy_getautowhois(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
return roster_usr->auto_whois;
}
void buddy_setflagjoins(gpointer rosterdata, enum room_flagjoins fjoins)
{
roster *roster_usr = rosterdata;
roster_usr->flag_joins = fjoins;
}
enum room_flagjoins buddy_getflagjoins(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
return roster_usr->flag_joins;
}
// buddy_getgroupname()
// Returns a pointer on buddy's group name.
const char *buddy_getgroupname(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
if (roster_usr->type & ROSTER_TYPE_GROUP)
return roster_usr->name;
if (roster_usr->type & ROSTER_TYPE_SPECIAL)
return NULL;
// This is a user
return ((roster*)((GSList*)roster_usr->list)->data)->name;
}
// buddy_getgroup()
// Returns a pointer on buddy's group.
gpointer buddy_getgroup(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
if (roster_usr->type & ROSTER_TYPE_GROUP)
return rosterdata;
if (roster_usr->type & ROSTER_TYPE_SPECIAL)
return NULL;
// This is a user
return (gpointer)((GSList*)roster_usr->list)->data;
}
void buddy_settype(gpointer rosterdata, guint type)
{
roster *roster_usr = rosterdata;
roster_usr->type = type;
}
guint buddy_gettype(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
return roster_usr->type;
}
guint buddy_getsubscription(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
return roster_usr->subscription;
}
enum imstatus buddy_getstatus(gpointer rosterdata, const char *resname)
{
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res)
return p_res->status;
return offline;
}
const char *buddy_getstatusmsg(gpointer rosterdata, const char *resname)
{
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res)
return p_res->status_msg;
return roster_usr->offline_status_message;
}
time_t buddy_getstatustime(gpointer rosterdata, const char *resname)
{
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res)
return p_res->status_timestamp;
return 0;
}
gchar buddy_getresourceprio(gpointer rosterdata, const char *resname)
{
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res)
return p_res->prio;
return 0;
}
guint buddy_resource_getevents(gpointer rosterdata, const char *resname)
{
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res)
return p_res->events;
return ROSTER_EVENT_NONE;
}
void buddy_resource_setevents(gpointer rosterdata, const char *resname,
guint events)
{
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res)
p_res->events = events;
}
char *buddy_resource_getcaps(gpointer rosterdata, const char *resname)
{
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res)
return p_res->caps;
return NULL;
}
void buddy_resource_setcaps(gpointer rosterdata, const char *resname,
const char *caps)
{
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res) {
g_free(p_res->caps);
p_res->caps = g_strdup(caps);
}
}
struct xep0085 *buddy_resource_xep85(gpointer rosterdata, const char *resname)
{
#ifdef XEP0085
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res)
return &p_res->xep85;
#endif
return NULL;
}
struct pgp_data *buddy_resource_pgp(gpointer rosterdata, const char *resname)
{
#ifdef HAVE_GPGME
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res)
return &p_res->pgpdata;
#endif
return NULL;
}
enum imrole buddy_getrole(gpointer rosterdata, const char *resname)
{
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res)
return p_res->role;
return role_none;
}
enum imaffiliation buddy_getaffil(gpointer rosterdata, const char *resname)
{
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res)
return p_res->affil;
return affil_none;
}
const char *buddy_getrjid(gpointer rosterdata, const char *resname)
{
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res)
return p_res->realjid;
return NULL;
}
// buddy_getresources(roster_data)
// Return a singly-linked-list of resource names
// Note: the caller should free the list (and data) after use
// If roster_data is null, the current buddy is selected
GSList *buddy_getresources(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
GSList *reslist = NULL, *lp;
if (!roster_usr) {
if (!current_buddy) return NULL;
roster_usr = BUDDATA(current_buddy);
}
for (lp = roster_usr->resource; lp; lp = g_slist_next(lp))
reslist = g_slist_append(reslist, g_strdup(((res*)lp->data)->name));
return reslist;
}
// buddy_getresources_locale(roster_data)
// Same as buddy_getresources() but names are converted to user's locale
// Note: the caller should free the list (and data) after use
GSList *buddy_getresources_locale(gpointer rosterdata)
{
GSList *reslist, *lp;
reslist = buddy_getresources(rosterdata);
// Convert each item to UI's locale
for (lp = reslist; lp; lp = g_slist_next(lp)) {
gchar *oldname = lp->data;
lp->data = from_utf8(oldname);
if (lp->data)
g_free(oldname);
else
lp->data = oldname;
}
return reslist;
}
// buddy_getactiveresource(roster_data)
// Returns name of active (selected for chat) resource
const char *buddy_getactiveresource(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
res *resource;
if (!roster_usr) {
if (!current_buddy) return NULL;
roster_usr = BUDDATA(current_buddy);
}
resource = roster_usr->active_resource;
if (!resource) return NULL;
return resource->name;
}
void buddy_setactiveresource(gpointer rosterdata, const char *resname)
{
roster *roster_usr = rosterdata;
res *p_res = NULL;
if (resname)
p_res = get_resource(roster_usr, resname);
roster_usr->active_resource = p_res;
}
/*
// buddy_isresource(roster_data)
// Return true if there is at least one resource
// (which means, for a room, that it isn't empty)
int buddy_isresource(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
if (!roster_usr)
return FALSE;
if (roster_usr->resource)
return TRUE;
return FALSE;
}
*/
// buddy_resource_setname(roster_data, oldname, newname)
// Useful for nickname change in a MUC room
void buddy_resource_setname(gpointer rosterdata, const char *resname,
const char *newname)
{
roster *roster_usr = rosterdata;
res *p_res = get_resource(roster_usr, resname);
if (p_res) {
if (p_res->name) {
g_free((gchar*)p_res->name);
p_res->name = NULL;
}
if (newname)
p_res->name = g_strdup(newname);
}
}
// buddy_del_all_resources()
// Remove all resources from the specified buddy
void buddy_del_all_resources(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
while (roster_usr->resource) {
res *r = roster_usr->resource->data;
del_resource(roster_usr, r->name);
}
}
// buddy_setflags()
// Set one or several flags to value (TRUE/FALSE)
void buddy_setflags(gpointer rosterdata, guint flags, guint value)
{
roster *roster_usr = rosterdata;
if (value)
roster_usr->flags |= flags;
else
roster_usr->flags &= ~flags;
}
guint buddy_getflags(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
return roster_usr->flags;
}
guint buddy_getuiprio(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
return roster_usr->ui_prio;
}
// buddy_setonserverflag()
// Set the on_server flag
void buddy_setonserverflag(gpointer rosterdata, guint onserver)
{
roster *roster_usr = rosterdata;
roster_usr->on_server = onserver;
}
guint buddy_getonserverflag(gpointer rosterdata)
{
roster *roster_usr = rosterdata;
return roster_usr->on_server;
}
// buddy_search_jid(jid)
// Look for a buddy with specified jid.
// Search begins at buddylist; if no match is found in the the buddylist,
// return NULL;
GList *buddy_search_jid(const char *jid)
{
GList *buddy;
roster *roster_usr;
buddylist_build();
if (!buddylist) return NULL;
for (buddy = buddylist; buddy; buddy = g_list_next(buddy)) {
roster_usr = (roster*)buddy->data;
if (roster_usr->jid && !strcasecmp(roster_usr->jid, jid))
return buddy;
}
return NULL;
}
// buddy_search(string)
// Look for a buddy whose name or jid contains string.
// Search begins at current_buddy; if no match is found in the the buddylist,
// return NULL;
GList *buddy_search(char *string)
{
GList *buddy = current_buddy;
roster *roster_usr;
buddylist_build();
if (!buddylist || !current_buddy) return NULL;
for (;;) {
gchar *jid_locale, *name_locale;
char *found = NULL;
buddy = g_list_next(buddy);
if (!buddy)
buddy = buddylist;
roster_usr = (roster*)buddy->data;
jid_locale = from_utf8(roster_usr->jid);
if (jid_locale) {
found = strcasestr(jid_locale, string);
g_free(jid_locale);
if (found)
return buddy;
}
name_locale = from_utf8(roster_usr->name);
if (name_locale) {
found = strcasestr(name_locale, string);
g_free(name_locale);
if (found)
return buddy;
}
if (buddy == current_buddy)
return NULL; // Back to the beginning, and no match found
}
}
// foreach_buddy(roster_type, pfunction, param)
// Call pfunction(buddy, param) for each buddy from the roster with
// type matching roster_type.
void foreach_buddy(guint roster_type,
void (*pfunc)(gpointer rosterdata, void *param),
void *param)
{
GSList *sl_roster_elt = groups;
roster *roster_elt;
GSList *sl_roster_usrelt;
roster *roster_usrelt;
while (sl_roster_elt) { // group list loop
roster_elt = (roster*) sl_roster_elt->data;
if (roster_elt->type & ROSTER_TYPE_SPECIAL)
continue; // Skip special items
sl_roster_usrelt = roster_elt->list;
while (sl_roster_usrelt) { // user list loop
roster_usrelt = (roster*) sl_roster_usrelt->data;
if (roster_usrelt->type & roster_type)
pfunc(roster_usrelt, param);
sl_roster_usrelt = g_slist_next(sl_roster_usrelt);
}
sl_roster_elt = g_slist_next(sl_roster_elt);
}
}
// foreach_group_member(group, pfunction, param)
// Call pfunction(buddy, param) for each buddy in the specified group.
void foreach_group_member(gpointer groupdata,
void (*pfunc)(gpointer rosterdata, void *param),
void *param)
{
roster *roster_elt;
GSList *sl_roster_usrelt;
roster *roster_usrelt;
roster_elt = groupdata;
if (!(roster_elt->type & ROSTER_TYPE_GROUP))
return;
sl_roster_usrelt = roster_elt->list;
while (sl_roster_usrelt) { // user list loop
GSList *next_sl_usrelt;
roster_usrelt = (roster*) sl_roster_usrelt->data;
next_sl_usrelt = g_slist_next(sl_roster_usrelt);
pfunc(roster_usrelt, param);
sl_roster_usrelt = next_sl_usrelt;
}
}
// compl_list(type)
// Returns a list of jid's or groups. (For commands completion)
// type: ROSTER_TYPE_USER (jid's) or ROSTER_TYPE_GROUP (group names)
// The list should be freed by the caller after use.
GSList *compl_list(guint type)
{
GSList *list = NULL;
GSList *sl_roster_elt = groups;
roster *roster_elt;
GSList *sl_roster_usrelt;
roster *roster_usrelt;
while (sl_roster_elt) { // group list loop
roster_elt = (roster*) sl_roster_elt->data;
if (roster_elt->type & ROSTER_TYPE_SPECIAL)
continue; // Skip special items
if (type == ROSTER_TYPE_GROUP) { // (group names)
if (roster_elt->name && *(roster_elt->name))
list = g_slist_append(list, from_utf8(roster_elt->name));
} else { // ROSTER_TYPE_USER (jid) (or agent, or chatroom...)
sl_roster_usrelt = roster_elt->list;
while (sl_roster_usrelt) { // user list loop
roster_usrelt = (roster*) sl_roster_usrelt->data;
if (roster_usrelt->jid)
list = g_slist_append(list, from_utf8(roster_usrelt->jid));
sl_roster_usrelt = g_slist_next(sl_roster_usrelt);
}
}
sl_roster_elt = g_slist_next(sl_roster_elt);
}
return list;
}
// unread_msg(rosterdata)
// Return the next buddy with an unread message. If the parameter is NULL,
// return the first buddy with an unread message.
gpointer unread_msg(gpointer rosterdata)
{
GSList *unread, *next_unread;
if (!unread_list)
return NULL;
// First unread message
if (!rosterdata)
return unread_list->data;
unread = g_slist_find(unread_list, rosterdata);
if (!unread)
return unread_list->data;
next_unread = g_slist_next(unread);
if (next_unread)
return next_unread->data;
return unread_list->data;
}
/* ### "unread_jids" functions ###
*
* The unread_jids hash table is used to keep track of the buddies with
* unread messages when a disconnection occurs.
* When removing a buddy with an unread message from the roster, the
* jid should be added to the unread_jids table. When adding a buddy to
* the roster, we check if (s)he had a pending unread message.
*/
// unread_jid_add(jid)
// Add jid to the unread_jids hash table
void unread_jid_add(const char *jid)
{
if (!unread_jids) {
// Initialize unread_jids hash table
unread_jids = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, NULL);
}
// The 2nd unread_jids is an arbitrary non-null pointer:
g_hash_table_insert(unread_jids, g_strdup(jid), unread_jids);
}
// unread_jid_del(jid)
// Return TRUE if jid is found in the table (and remove it), FALSE if not
static int unread_jid_del(const char *jid)
{
if (!unread_jids)
return FALSE;
return g_hash_table_remove(unread_jids, jid);
}
// unread_jid_get_list()
// Return the JID list.
// The content of the list should not be modified or freed.
// The caller should call g_list_free() after use.
GList *unread_jid_get_list(void)
{
if (!unread_jids)
return NULL;
return g_hash_table_get_keys(unread_jids);
}
/* vim: set et cindent cinoptions=>2\:2(0 ts=2 sw=2: For Vim users... */