# HG changeset patch # User Mikael Berthe # Date 1472848654 -7200 # Node ID 6a396d691a7d6a4b1cc0e172937400f28459107f # Parent 00371339bbccd35a85d77796557bfc401091712b Change switch --game to --board diff -r 00371339bbcc -r 6a396d691a7d gotak/gotak.go --- a/gotak/gotak.go Fri Sep 02 21:50:48 2016 +0200 +++ b/gotak/gotak.go Fri Sep 02 22:37:34 2016 +0200 @@ -41,12 +41,10 @@ } func main() { - var game string - vbl := flag.Uint([]string{"-vl"}, 0, "Verbosity Level") simple := flag.Bool([]string{"-simple"}, false, "Only look for trivial solutions") out := flag.Bool([]string{"-out"}, false, "Send solution string to output") - flag.StringVar(&game, []string{"-game"}, "", "Load game string") + board := flag.String([]string{"-board"}, "", "Load board string") schrodLvl := flag.Uint([]string{"-x-sl"}, 0, "[Advanced] Schrödinger level") resolveTimeout := flag.Duration([]string{"-x-timeout"}, 0, "[Advanced] Resolution timeout") buildBoardTimeout := flag.Duration([]string{"-x-build-timeout"}, 5*time.Minute, "[Advanced] Build timeout per resolution") @@ -67,9 +65,9 @@ var tak *takuzu.Takuzu - if game != "" { + if *board != "" { var err error - tak, err = takuzu.NewFromString(game) + tak, err = takuzu.NewFromString(*board) if tak == nil || err != nil { fmt.Fprintln(os.Stderr, "Error:", err) tak = nil