plugins/mod_debug_reset.lua
author Matthew Wild <mwild1@gmail.com>
Thu, 06 Apr 2023 14:17:50 +0100
changeset 13032 b2e6a175537d
parent 12981 74b9e05af71e
child 13033 8ad432953300
permissions -rw-r--r--
mod_debug_reset: Don't delay operations until next tick For some unknown reason, this was required with the old mock util.time functions prior to 012d6e7b723a. After 012d6e7b723a, it breaks. So I'm happy to revert to not delaying anything. This makes tests pass again.

-- This module will "reset" the server when the client connection count drops
-- to zero. This is somewhere between a reload and a full process restart.
-- It is useful to ensure isolation between test runs, for example. It may
-- also be of use for some kinds of manual testing.

module:set_global();

local hostmanager = require "prosody.core.hostmanager";

local timer = require "prosody.util.timer";

local function do_reset()
	module:log("info", "Performing reset...");
	local hosts = {};
	for host in pairs(prosody.hosts) do
		table.insert(hosts, host);
	end
	module:fire_event("server-resetting");
	for _, host in ipairs(hosts) do
		hostmanager.deactivate(host);
		hostmanager.activate(host);
		module:log("info", "Reset complete");
		module:fire_event("server-reset");
	end
end

function module.add_host(host_module)
	host_module:hook("resource-unbind", function ()
		if next(prosody.full_sessions) == nil then
			do_reset();
		end
	end);
end

local console_env = module:shared("/*/admin_shell/env");
console_env.debug_reset = {
	reset = do_reset;
};