bisect: avoid copying ancestor list for non-merge commits
During a bisection, hg needs to compute a list of all ancestors for every
candidate commit. This is accomplished via a bottom-up traversal of the set of
candidates, during which each revision's ancestor list is populated using the
ancestor list of its parent(s). Previously, this involved copying the entire
list, which could be very long in if the bisection range was large.
To help improve this, we can observe that each candidate commit is visited
exactly once, at which point its ancestor list is copied into its children's
lists and then dropped. In the case of non-merge commits, a commit's ancestor
list consists exactly of its parent's list plus itself. This means that we can
trivially reuse the parent's existing list for one of its non-merge children,
which avoids copying entirely if that commit is the parent's only child. This
makes bisections over linear ranges of commits much faster.
During some informal testing in the large publicly-available `mozilla-central`
repository, this noticeably sped up bisections over large ranges of history:
Setup:
$ cd mozilla-central
$ hg bisect --reset
$ hg bisect --good 0
$ hg log -r tip -T '{rev}\n'
628417
Test:
$ time hg bisect --bad tip --noupdate
Before:
real 3m35.927s
user 3m35.553s
sys 0m0.319s
After:
real 1m41.142s
user 1m40.810s
sys 0m0.285s
#ifndef HG_BITMANIPULATION_H
#define HG_BITMANIPULATION_H
#include <string.h>
#include "compat.h"
/* Reads a 64 bit integer from big-endian bytes. Assumes that the data is long
enough */
static inline uint64_t getbe64(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((((uint64_t)d[0]) << 56) | (((uint64_t)d[1]) << 48) |
(((uint64_t)d[2]) << 40) | (((uint64_t)d[3]) << 32) |
(((uint64_t)d[4]) << 24) | (((uint64_t)d[5]) << 16) |
(((uint64_t)d[6]) << 8) | (d[7]));
}
static inline uint32_t getbe32(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((((uint32_t)d[0]) << 24) | (((uint32_t)d[1]) << 16) |
(((uint32_t)d[2]) << 8) | (d[3]));
}
static inline int16_t getbeint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
static inline uint16_t getbeuint16(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
return ((d[0] << 8) | (d[1]));
}
/* Writes a 64 bit integer to bytes in a big-endian format.
Assumes that the buffer is long enough */
static inline void putbe64(uint64_t x, char *c)
{
c[0] = (x >> 56) & 0xff;
c[1] = (x >> 48) & 0xff;
c[2] = (x >> 40) & 0xff;
c[3] = (x >> 32) & 0xff;
c[4] = (x >> 24) & 0xff;
c[5] = (x >> 16) & 0xff;
c[6] = (x >> 8) & 0xff;
c[7] = (x)&0xff;
}
static inline void putbe32(uint32_t x, char *c)
{
c[0] = (x >> 24) & 0xff;
c[1] = (x >> 16) & 0xff;
c[2] = (x >> 8) & 0xff;
c[3] = (x)&0xff;
}
static inline double getbefloat64(const char *c)
{
const unsigned char *d = (const unsigned char *)c;
double ret;
int i;
uint64_t t = 0;
for (i = 0; i < 8; i++) {
t = (t << 8) + d[i];
}
memcpy(&ret, &t, sizeof(t));
return ret;
}
#endif