mercurial/revlogutils/nodemap.py
author Pierre-Yves David <pierre-yves.david@octobus.net>
Wed, 15 Jan 2020 15:47:12 +0100
changeset 44307 c577bb4a04d4
parent 44034 ab595920de0e
child 44308 5962fd0d1045
permissions -rw-r--r--
nodemap: have some python code writing a nodemap in persistent binary form This python code aims to be as "simple" as possible. It is a reference implementation of the data we are going to write on disk (and possibly, later a way for pure python install to make sure the on disk data are up to date). It is not optimized for performance and rebuild the full data structure from the index every time. This is a stepping stone toward a persistent nodemap on disk. Differential Revision: https://phab.mercurial-scm.org/D7834

# nodemap.py - nodemap related code and utilities
#
# Copyright 2019 Pierre-Yves David <pierre-yves.david@octobus.net>
# Copyright 2019 George Racinet <georges.racinet@octobus.net>
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2 or any later version.

from __future__ import absolute_import

import struct

from .. import (
    error,
    node as nodemod,
    pycompat,
)


class NodeMap(dict):
    def __missing__(self, x):
        raise error.RevlogError(b'unknown node: %s' % x)


### Nodemap Trie
#
# This is a simple reference implementation to compute and persist a nodemap
# trie. This reference implementation is write only. The python version of this
# is not expected to be actually used, since it wont provide performance
# improvement over existing non-persistent C implementation.
#
# The nodemap is persisted as Trie using 4bits-address/16-entries block. each
# revision can be adressed using its node shortest prefix.
#
# The trie is stored as a sequence of block. Each block contains 16 entries
# (signed 64bit integer, big endian). Each entry can be one of the following:
#
#  * value >=  0 -> index of sub-block
#  * value == -1 -> no value
#  * value <  -1 -> a revision value: rev = -(value+10)
#
# The implementation focus on simplicity, not on performance. A Rust
# implementation should provide a efficient version of the same binary
# persistence. This reference python implementation is never meant to be
# extensively use in production.


def persistent_data(index):
    """return the persistent binary form for a nodemap for a given index
    """
    trie = _build_trie(index)
    return _persist_trie(trie)


S_BLOCK = struct.Struct(">" + ("l" * 16))

NO_ENTRY = -1
# rev 0 need to be -2 because 0 is used by block, -1 is a special value.
REV_OFFSET = 2


def _transform_rev(rev):
    """Return the number used to represent the rev in the tree.

    (or retrieve a rev number from such representation)

    Note that this is an involution, a function equal to its inverse (i.e.
    which gives the identity when applied to itself).
    """
    return -(rev + REV_OFFSET)


def _to_int(hex_digit):
    """turn an hexadecimal digit into a proper integer"""
    return int(hex_digit, 16)


def _build_trie(index):
    """build a nodemap trie

    The nodemap stores revision number for each unique prefix.

    Each block is a dictionary with keys in `[0, 15]`. Values are either
    another block or a revision number.
    """
    root = {}
    for rev in range(len(index)):
        hex = nodemod.hex(index[rev][7])
        _insert_into_block(index, 0, root, rev, hex)
    return root


def _insert_into_block(index, level, block, current_rev, current_hex):
    """insert a new revision in a block

    index: the index we are adding revision for
    level: the depth of the current block in the trie
    block: the block currently being considered
    current_rev: the revision number we are adding
    current_hex: the hexadecimal representation of the of that revision
    """
    hex_digit = _to_int(current_hex[level : level + 1])
    entry = block.get(hex_digit)
    if entry is None:
        # no entry, simply store the revision number
        block[hex_digit] = current_rev
    elif isinstance(entry, dict):
        # need to recurse to an underlying block
        _insert_into_block(index, level + 1, entry, current_rev, current_hex)
    else:
        # collision with a previously unique prefix, inserting new
        # vertices to fit both entry.
        other_hex = nodemod.hex(index[entry][7])
        other_rev = entry
        new = {}
        block[hex_digit] = new
        _insert_into_block(index, level + 1, new, other_rev, other_hex)
        _insert_into_block(index, level + 1, new, current_rev, current_hex)


def _persist_trie(root):
    """turn a nodemap trie into persistent binary data

    See `_build_trie` for nodemap trie structure"""
    block_map = {}
    chunks = []
    for tn in _walk_trie(root):
        block_map[id(tn)] = len(chunks)
        chunks.append(_persist_block(tn, block_map))
    return b''.join(chunks)


def _walk_trie(block):
    """yield all the block in a trie

    Children blocks are always yield before their parent block.
    """
    for (_, item) in sorted(block.items()):
        if isinstance(item, dict):
            for sub_block in _walk_trie(item):
                yield sub_block
    yield block


def _persist_block(block_node, block_map):
    """produce persistent binary data for a single block

    Children block are assumed to be already persisted and present in
    block_map.
    """
    data = tuple(_to_value(block_node.get(i), block_map) for i in range(16))
    return S_BLOCK.pack(*data)


def _to_value(item, block_map):
    """persist any value as an integer"""
    if item is None:
        return NO_ENTRY
    elif isinstance(item, dict):
        return block_map[id(item)]
    else:
        return _transform_rev(item)