ui: add a context manager for silencing the ui (pushbuffer+popbuffer)
We often silence the ui by calling `ui.pushbuffer()` followed (a later
in the code) by `ui.popbuffer()`. These places can be identified by
the fact that they ignore the output returned from
`ui.popbuffer()`. Let's create a context manager for these cases, to
avoid repetition, and to avoid accidentally leaving the ui silent on
exceptions. I deliberately called the new function `silent()` instead
of `buffered()`, because it's just an implementation detail that it
uses `pushbuffer()` and `popbuffer()`. We could later optimize it to
not buffer the output.
Differential Revision: https://phab.mercurial-scm.org/D10884
#ifndef _HG_MPATCH_H_
#define _HG_MPATCH_H_
#define MPATCH_ERR_NO_MEM -3
#define MPATCH_ERR_CANNOT_BE_DECODED -2
#define MPATCH_ERR_INVALID_PATCH -1
struct mpatch_frag {
int start, end, len;
const char *data;
};
struct mpatch_flist {
struct mpatch_frag *base, *head, *tail;
};
int mpatch_decode(const char *bin, ssize_t len, struct mpatch_flist **res);
ssize_t mpatch_calcsize(ssize_t len, struct mpatch_flist *l);
void mpatch_lfree(struct mpatch_flist *a);
int mpatch_apply(char *buf, const char *orig, ssize_t len,
struct mpatch_flist *l);
struct mpatch_flist *
mpatch_fold(void *bins, struct mpatch_flist *(*get_next_item)(void *, ssize_t),
ssize_t start, ssize_t end);
#endif