rust/hg-core/src/dirstate_tree/dirstate_map.rs
author Simon Sapin <simon.sapin@octobus.net>
Wed, 19 May 2021 13:15:00 +0200
changeset 47330 73f23e7610f8
parent 47283 2a9ddc8094c7
child 47331 0252600fd1cf
permissions -rw-r--r--
dirstate-tree: Remove DirstateMap::iter_node_data_mut In an upcoming changeset we want DirstateMap to be able to work directly with nodes in their "on disk" representation, without always allocating corresponding in-memory data structures. Nodes would have two possible representations: one immutable "on disk" refering to the bytes buffer of the contents of the .hg/dirstate file, and one mutable with HashMap like the curren data structure. These nodes would have copy-on-write semantics: when an immutable node would need to be mutated, instead we allocate new mutable node for it and its ancestors. A mutable iterator of the entire tree would still be possible, but it would become much more expensive since we’d need to allocate mutable nodes for everything. Instead, remove this iterator. It was only used to clear ambiguous mtimes while serializing the `DirstateMap`. Instead clearing and serialization are now two separate passes. Clearing first uses an immutable iterator to collect the paths of nodes that need to be cleared, then accesses only those nodes mutably. Differential Revision: https://phab.mercurial-scm.org/D10744

use bytes_cast::BytesCast;
use micro_timer::timed;
use std::borrow::Cow;
use std::convert::TryInto;
use std::path::PathBuf;

use super::on_disk;
use super::path_with_basename::WithBasename;
use crate::dirstate::parsers::pack_entry;
use crate::dirstate::parsers::packed_entry_size;
use crate::dirstate::parsers::parse_dirstate_entries;
use crate::dirstate::parsers::Timestamp;
use crate::matchers::Matcher;
use crate::utils::hg_path::{HgPath, HgPathBuf};
use crate::CopyMapIter;
use crate::DirstateEntry;
use crate::DirstateError;
use crate::DirstateMapError;
use crate::DirstateParents;
use crate::DirstateStatus;
use crate::EntryState;
use crate::FastHashMap;
use crate::PatternFileWarning;
use crate::StateMapIter;
use crate::StatusError;
use crate::StatusOptions;

pub struct DirstateMap<'on_disk> {
    /// Contents of the `.hg/dirstate` file
    pub(super) on_disk: &'on_disk [u8],

    pub(super) root: ChildNodes<'on_disk>,

    /// Number of nodes anywhere in the tree that have `.entry.is_some()`.
    pub(super) nodes_with_entry_count: u32,

    /// Number of nodes anywhere in the tree that have
    /// `.copy_source.is_some()`.
    pub(super) nodes_with_copy_source_count: u32,
}

/// Using a plain `HgPathBuf` of the full path from the repository root as a
/// map key would also work: all paths in a given map have the same parent
/// path, so comparing full paths gives the same result as comparing base
/// names. However `HashMap` would waste time always re-hashing the same
/// string prefix.
pub(super) type NodeKey<'on_disk> = WithBasename<Cow<'on_disk, HgPath>>;
pub(super) type ChildNodes<'on_disk> =
    FastHashMap<NodeKey<'on_disk>, Node<'on_disk>>;

/// Represents a file or a directory
#[derive(Default)]
pub(super) struct Node<'on_disk> {
    /// `None` for directories
    pub(super) entry: Option<DirstateEntry>,

    pub(super) copy_source: Option<Cow<'on_disk, HgPath>>,

    pub(super) children: ChildNodes<'on_disk>,

    /// How many (non-inclusive) descendants of this node are tracked files
    pub(super) tracked_descendants_count: u32,
}

impl<'on_disk> Node<'on_disk> {
    pub(super) fn state(&self) -> Option<EntryState> {
        self.entry.as_ref().map(|entry| entry.state)
    }

    pub(super) fn sorted<'tree>(
        nodes: &'tree mut ChildNodes<'on_disk>,
    ) -> Vec<(&'tree NodeKey<'on_disk>, &'tree mut Self)> {
        let mut vec: Vec<_> = nodes.iter_mut().collect();
        // `sort_unstable_by_key` doesn’t allow keys borrowing from the value:
        // https://github.com/rust-lang/rust/issues/34162
        vec.sort_unstable_by(|(path1, _), (path2, _)| path1.cmp(path2));
        vec
    }
}

impl<'on_disk> DirstateMap<'on_disk> {
    pub(super) fn empty(on_disk: &'on_disk [u8]) -> Self {
        Self {
            on_disk,
            root: ChildNodes::default(),
            nodes_with_entry_count: 0,
            nodes_with_copy_source_count: 0,
        }
    }

    #[timed]
    pub fn new_v2(
        on_disk: &'on_disk [u8],
    ) -> Result<(Self, Option<DirstateParents>), DirstateError> {
        on_disk::read(on_disk)
    }

    #[timed]
    pub fn new_v1(
        on_disk: &'on_disk [u8],
    ) -> Result<(Self, Option<DirstateParents>), DirstateError> {
        let mut map = Self::empty(on_disk);
        if map.on_disk.is_empty() {
            return Ok((map, None));
        }

        let parents = parse_dirstate_entries(
            map.on_disk,
            |path, entry, copy_source| {
                let tracked = entry.state.is_tracked();
                let node = Self::get_or_insert_node(
                    &mut map.root,
                    path,
                    WithBasename::to_cow_borrowed,
                    |ancestor| {
                        if tracked {
                            ancestor.tracked_descendants_count += 1
                        }
                    },
                );
                assert!(
                    node.entry.is_none(),
                    "duplicate dirstate entry in read"
                );
                assert!(
                    node.copy_source.is_none(),
                    "duplicate dirstate entry in read"
                );
                node.entry = Some(*entry);
                node.copy_source = copy_source.map(Cow::Borrowed);
                map.nodes_with_entry_count += 1;
                if copy_source.is_some() {
                    map.nodes_with_copy_source_count += 1
                }
            },
        )?;
        let parents = Some(parents.clone());

        Ok((map, parents))
    }

    fn get_node(&self, path: &HgPath) -> Option<&Node> {
        let mut children = &self.root;
        let mut components = path.components();
        let mut component =
            components.next().expect("expected at least one components");
        loop {
            let child = children.get(component)?;
            if let Some(next_component) = components.next() {
                component = next_component;
                children = &child.children;
            } else {
                return Some(child);
            }
        }
    }

    /// Returns a mutable reference to the node at `path` if it exists
    ///
    /// This takes `root` instead of `&mut self` so that callers can mutate
    /// other fields while the returned borrow is still valid
    fn get_node_mut<'tree>(
        root: &'tree mut ChildNodes<'on_disk>,
        path: &HgPath,
    ) -> Option<&'tree mut Node<'on_disk>> {
        let mut children = root;
        let mut components = path.components();
        let mut component =
            components.next().expect("expected at least one components");
        loop {
            let child = children.get_mut(component)?;
            if let Some(next_component) = components.next() {
                component = next_component;
                children = &mut child.children;
            } else {
                return Some(child);
            }
        }
    }

    fn get_or_insert_node<'tree, 'path>(
        root: &'tree mut ChildNodes<'on_disk>,
        path: &'path HgPath,
        to_cow: impl Fn(
            WithBasename<&'path HgPath>,
        ) -> WithBasename<Cow<'on_disk, HgPath>>,
        mut each_ancestor: impl FnMut(&mut Node),
    ) -> &'tree mut Node<'on_disk> {
        let mut child_nodes = root;
        let mut inclusive_ancestor_paths =
            WithBasename::inclusive_ancestors_of(path);
        let mut ancestor_path = inclusive_ancestor_paths
            .next()
            .expect("expected at least one inclusive ancestor");
        loop {
            // TODO: can we avoid allocating an owned key in cases where the
            // map already contains that key, without introducing double
            // lookup?
            let child_node =
                child_nodes.entry(to_cow(ancestor_path)).or_default();
            if let Some(next) = inclusive_ancestor_paths.next() {
                each_ancestor(child_node);
                ancestor_path = next;
                child_nodes = &mut child_node.children;
            } else {
                return child_node;
            }
        }
    }

    fn add_or_remove_file(
        &mut self,
        path: &HgPath,
        old_state: EntryState,
        new_entry: DirstateEntry,
    ) {
        let tracked_count_increment =
            match (old_state.is_tracked(), new_entry.state.is_tracked()) {
                (false, true) => 1,
                (true, false) => -1,
                _ => 0,
            };

        let node = Self::get_or_insert_node(
            &mut self.root,
            path,
            WithBasename::to_cow_owned,
            |ancestor| {
                // We can’t use `+= increment` because the counter is unsigned,
                // and we want debug builds to detect accidental underflow
                // through zero
                match tracked_count_increment {
                    1 => ancestor.tracked_descendants_count += 1,
                    -1 => ancestor.tracked_descendants_count -= 1,
                    _ => {}
                }
            },
        );
        if node.entry.is_none() {
            self.nodes_with_entry_count += 1
        }
        node.entry = Some(new_entry)
    }

    fn iter_nodes<'a>(
        &'a self,
    ) -> impl Iterator<Item = (&'a Cow<'on_disk, HgPath>, &'a Node)> + 'a {
        // Depth first tree traversal.
        //
        // If we could afford internal iteration and recursion,
        // this would look like:
        //
        // ```
        // fn traverse_children(
        //     children: &ChildNodes,
        //     each: &mut impl FnMut(&Node),
        // ) {
        //     for child in children.values() {
        //         traverse_children(&child.children, each);
        //         each(child);
        //     }
        // }
        // ```
        //
        // However we want an external iterator and therefore can’t use the
        // call stack. Use an explicit stack instead:
        let mut stack = Vec::new();
        let mut iter = self.root.iter();
        std::iter::from_fn(move || {
            while let Some((key, child_node)) = iter.next() {
                // Pseudo-recursion
                let new_iter = child_node.children.iter();
                let old_iter = std::mem::replace(&mut iter, new_iter);
                let key = key.full_path();
                stack.push((key, child_node, old_iter));
            }
            // Found the end of a `children.iter()` iterator.
            if let Some((key, child_node, next_iter)) = stack.pop() {
                // "Return" from pseudo-recursion by restoring state from the
                // explicit stack
                iter = next_iter;

                Some((key, child_node))
            } else {
                // Reached the bottom of the stack, we’re done
                None
            }
        })
    }

    fn clear_known_ambiguous_mtimes(&mut self, paths: &[impl AsRef<HgPath>]) {
        for path in paths {
            if let Some(node) =
                Self::get_node_mut(&mut self.root, path.as_ref())
            {
                if let Some(entry) = node.entry.as_mut() {
                    entry.clear_mtime();
                }
            }
        }
    }
}

impl<'on_disk> super::dispatch::DirstateMapMethods for DirstateMap<'on_disk> {
    fn clear(&mut self) {
        self.root.clear();
        self.nodes_with_entry_count = 0;
        self.nodes_with_copy_source_count = 0;
    }

    fn add_file(
        &mut self,
        filename: &HgPath,
        old_state: EntryState,
        entry: DirstateEntry,
    ) -> Result<(), DirstateMapError> {
        self.add_or_remove_file(filename, old_state, entry);
        Ok(())
    }

    fn remove_file(
        &mut self,
        filename: &HgPath,
        old_state: EntryState,
        size: i32,
    ) -> Result<(), DirstateMapError> {
        let entry = DirstateEntry {
            state: EntryState::Removed,
            mode: 0,
            size,
            mtime: 0,
        };
        self.add_or_remove_file(filename, old_state, entry);
        Ok(())
    }

    fn drop_file(
        &mut self,
        filename: &HgPath,
        old_state: EntryState,
    ) -> Result<bool, DirstateMapError> {
        struct Dropped {
            was_tracked: bool,
            had_entry: bool,
            had_copy_source: bool,
        }
        fn recur(nodes: &mut ChildNodes, path: &HgPath) -> Option<Dropped> {
            let (first_path_component, rest_of_path) =
                path.split_first_component();
            let node = nodes.get_mut(first_path_component)?;
            let dropped;
            if let Some(rest) = rest_of_path {
                dropped = recur(&mut node.children, rest)?;
                if dropped.was_tracked {
                    node.tracked_descendants_count -= 1;
                }
            } else {
                dropped = Dropped {
                    was_tracked: node
                        .entry
                        .as_ref()
                        .map_or(false, |entry| entry.state.is_tracked()),
                    had_entry: node.entry.take().is_some(),
                    had_copy_source: node.copy_source.take().is_some(),
                };
            }
            // After recursion, for both leaf (rest_of_path is None) nodes and
            // parent nodes, remove a node if it just became empty.
            if node.entry.is_none()
                && node.copy_source.is_none()
                && node.children.is_empty()
            {
                nodes.remove(first_path_component);
            }
            Some(dropped)
        }

        if let Some(dropped) = recur(&mut self.root, filename) {
            if dropped.had_entry {
                self.nodes_with_entry_count -= 1
            }
            if dropped.had_copy_source {
                self.nodes_with_copy_source_count -= 1
            }
            Ok(dropped.had_entry)
        } else {
            debug_assert!(!old_state.is_tracked());
            Ok(false)
        }
    }

    fn clear_ambiguous_times(&mut self, filenames: Vec<HgPathBuf>, now: i32) {
        for filename in filenames {
            if let Some(node) = Self::get_node_mut(&mut self.root, &filename) {
                if let Some(entry) = node.entry.as_mut() {
                    entry.clear_ambiguous_mtime(now);
                }
            }
        }
    }

    fn non_normal_entries_contains(&mut self, key: &HgPath) -> bool {
        self.get_node(key)
            .and_then(|node| node.entry.as_ref())
            .map_or(false, DirstateEntry::is_non_normal)
    }

    fn non_normal_entries_remove(&mut self, _key: &HgPath) {
        // Do nothing, this `DirstateMap` does not have a separate "non normal
        // entries" set that need to be kept up to date
    }

    fn non_normal_or_other_parent_paths(
        &mut self,
    ) -> Box<dyn Iterator<Item = &HgPath> + '_> {
        Box::new(self.iter_nodes().filter_map(|(path, node)| {
            node.entry
                .as_ref()
                .filter(|entry| {
                    entry.is_non_normal() || entry.is_from_other_parent()
                })
                .map(|_| &**path)
        }))
    }

    fn set_non_normal_other_parent_entries(&mut self, _force: bool) {
        // Do nothing, this `DirstateMap` does not have a separate "non normal
        // entries" and "from other parent" sets that need to be recomputed
    }

    fn iter_non_normal_paths(
        &mut self,
    ) -> Box<dyn Iterator<Item = &HgPath> + Send + '_> {
        self.iter_non_normal_paths_panic()
    }

    fn iter_non_normal_paths_panic(
        &self,
    ) -> Box<dyn Iterator<Item = &HgPath> + Send + '_> {
        Box::new(self.iter_nodes().filter_map(|(path, node)| {
            node.entry
                .as_ref()
                .filter(|entry| entry.is_non_normal())
                .map(|_| &**path)
        }))
    }

    fn iter_other_parent_paths(
        &mut self,
    ) -> Box<dyn Iterator<Item = &HgPath> + Send + '_> {
        Box::new(self.iter_nodes().filter_map(|(path, node)| {
            node.entry
                .as_ref()
                .filter(|entry| entry.is_from_other_parent())
                .map(|_| &**path)
        }))
    }

    fn has_tracked_dir(
        &mut self,
        directory: &HgPath,
    ) -> Result<bool, DirstateMapError> {
        if let Some(node) = self.get_node(directory) {
            // A node without a `DirstateEntry` was created to hold child
            // nodes, and is therefore a directory.
            Ok(node.entry.is_none() && node.tracked_descendants_count > 0)
        } else {
            Ok(false)
        }
    }

    fn has_dir(
        &mut self,
        directory: &HgPath,
    ) -> Result<bool, DirstateMapError> {
        if let Some(node) = self.get_node(directory) {
            // A node without a `DirstateEntry` was created to hold child
            // nodes, and is therefore a directory.
            Ok(node.entry.is_none())
        } else {
            Ok(false)
        }
    }

    #[timed]
    fn pack_v1(
        &mut self,
        parents: DirstateParents,
        now: Timestamp,
    ) -> Result<Vec<u8>, DirstateError> {
        let now: i32 = now.0.try_into().expect("time overflow");
        let mut ambiguous_mtimes = Vec::new();
        // Optizimation (to be measured?): pre-compute size to avoid `Vec`
        // reallocations
        let mut size = parents.as_bytes().len();
        for (path, node) in self.iter_nodes() {
            if let Some(entry) = &node.entry {
                size += packed_entry_size(
                    path,
                    node.copy_source.as_ref().map(|p| &**p),
                );
                if entry.mtime_is_ambiguous(now) {
                    ambiguous_mtimes.push(path.clone())
                }
            }
        }
        self.clear_known_ambiguous_mtimes(&ambiguous_mtimes);

        let mut packed = Vec::with_capacity(size);
        packed.extend(parents.as_bytes());

        for (path, node) in self.iter_nodes() {
            if let Some(entry) = &node.entry {
                pack_entry(
                    path,
                    entry,
                    node.copy_source.as_ref().map(|p| &**p),
                    &mut packed,
                );
            }
        }
        Ok(packed)
    }

    #[timed]
    fn pack_v2(
        &mut self,
        parents: DirstateParents,
        now: Timestamp,
    ) -> Result<Vec<u8>, DirstateError> {
        // TODO: how do we want to handle this in 2038?
        let now: i32 = now.0.try_into().expect("time overflow");
        let mut paths = Vec::new();
        for (path, node) in self.iter_nodes() {
            if let Some(entry) = &node.entry {
                if entry.mtime_is_ambiguous(now) {
                    paths.push(path.clone())
                }
            }
        }
        // Borrow of `self` ends here since we collect cloned paths

        self.clear_known_ambiguous_mtimes(&paths);

        on_disk::write(self, parents)
    }

    fn set_all_dirs(&mut self) -> Result<(), DirstateMapError> {
        // Do nothing, this `DirstateMap` does not a separate `all_dirs` that
        // needs to be recomputed
        Ok(())
    }

    fn set_dirs(&mut self) -> Result<(), DirstateMapError> {
        // Do nothing, this `DirstateMap` does not a separate `dirs` that needs
        // to be recomputed
        Ok(())
    }

    fn status<'a>(
        &'a mut self,
        matcher: &'a (dyn Matcher + Sync),
        root_dir: PathBuf,
        ignore_files: Vec<PathBuf>,
        options: StatusOptions,
    ) -> Result<(DirstateStatus<'a>, Vec<PatternFileWarning>), StatusError>
    {
        super::status::status(self, matcher, root_dir, ignore_files, options)
    }

    fn copy_map_len(&self) -> usize {
        self.nodes_with_copy_source_count as usize
    }

    fn copy_map_iter(&self) -> CopyMapIter<'_> {
        Box::new(self.iter_nodes().filter_map(|(path, node)| {
            node.copy_source
                .as_ref()
                .map(|copy_source| (&**path, &**copy_source))
        }))
    }

    fn copy_map_contains_key(&self, key: &HgPath) -> bool {
        if let Some(node) = self.get_node(key) {
            node.copy_source.is_some()
        } else {
            false
        }
    }

    fn copy_map_get(&self, key: &HgPath) -> Option<&HgPath> {
        self.get_node(key)?.copy_source.as_ref().map(|p| &**p)
    }

    fn copy_map_remove(&mut self, key: &HgPath) -> Option<HgPathBuf> {
        let count = &mut self.nodes_with_copy_source_count;
        Self::get_node_mut(&mut self.root, key).and_then(|node| {
            if node.copy_source.is_some() {
                *count -= 1
            }
            node.copy_source.take().map(Cow::into_owned)
        })
    }

    fn copy_map_insert(
        &mut self,
        key: HgPathBuf,
        value: HgPathBuf,
    ) -> Option<HgPathBuf> {
        let node = Self::get_or_insert_node(
            &mut self.root,
            &key,
            WithBasename::to_cow_owned,
            |_ancestor| {},
        );
        if node.copy_source.is_none() {
            self.nodes_with_copy_source_count += 1
        }
        node.copy_source.replace(value.into()).map(Cow::into_owned)
    }

    fn len(&self) -> usize {
        self.nodes_with_entry_count as usize
    }

    fn contains_key(&self, key: &HgPath) -> bool {
        self.get(key).is_some()
    }

    fn get(&self, key: &HgPath) -> Option<&DirstateEntry> {
        self.get_node(key)?.entry.as_ref()
    }

    fn iter(&self) -> StateMapIter<'_> {
        Box::new(self.iter_nodes().filter_map(|(path, node)| {
            node.entry.as_ref().map(|entry| (&**path, entry))
        }))
    }
}