contrib/revsetbenchmarks.txt
author Mads Kiilerich <madski@unity3d.com>
Fri, 06 Feb 2015 02:52:10 +0100
branchstable
changeset 24159 5b4ed033390b
parent 22557 ace8320156ef
child 24923 e5f166961123
permissions -rw-r--r--
revisionbranchcache: fall back to slow path if starting readonly (issue4531) Transitioning to Mercurial versions with revision branch cache could be slow as long as all operations were readonly (revset queries) and the cache would be populated but not written back. Instead, fall back to using the consistently slow path when readonly and the cache doesn't exist yet. That avoids the overhead of populating the cache without writing it back. If not readonly, it will still populate all missing entries initially. That avoids repeated writing of the cache file with small updates, and it also makes sure a fully populated cache available for the readonly operations.

all()
draft()
::tip
draft() and ::tip
::tip and draft()
0::tip
roots(0::tip)
author(lmoscovicz)
author(mpm)
author(lmoscovicz) or author(mpm)
author(mpm) or author(lmoscovicz)
tip:0
max(tip:0)
min(0:tip)
0::
min(0::)
# those two `roots(...)` inputs are close to what phase movement use.
roots((tip~100::) - (tip~100::tip))
roots((0::) - (0::tip))
::p1(p1(tip))::
public()
:10000 and public()
draft()
:10000 and draft()
max(::(tip~20) - obsolete())
roots((0:tip)::)
(not public() - obsolete())
(_intlist('20000\x0020001')) and merge()
parents(20000)
(20000::) - (20000)
# The one below is used by rebase
(children(ancestor(tip~5, tip)) and ::(tip~5))::