contrib/hgclient.py
author Mads Kiilerich <madski@unity3d.com>
Fri, 06 Feb 2015 02:52:10 +0100
branchstable
changeset 24159 5b4ed033390b
parent 22993 24c5fd2894f8
child 28355 897a4bbd578b
permissions -rw-r--r--
revisionbranchcache: fall back to slow path if starting readonly (issue4531) Transitioning to Mercurial versions with revision branch cache could be slow as long as all operations were readonly (revset queries) and the cache would be populated but not written back. Instead, fall back to using the consistently slow path when readonly and the cache doesn't exist yet. That avoids the overhead of populating the cache without writing it back. If not readonly, it will still populate all missing entries initially. That avoids repeated writing of the cache file with small updates, and it also makes sure a fully populated cache available for the readonly operations.

# A minimal client for Mercurial's command server

import os, sys, signal, struct, socket, subprocess, time, cStringIO

def connectpipe(path=None):
    cmdline = ['hg', 'serve', '--cmdserver', 'pipe']
    if path:
        cmdline += ['-R', path]

    server = subprocess.Popen(cmdline, stdin=subprocess.PIPE,
                              stdout=subprocess.PIPE)

    return server

class unixconnection(object):
    def __init__(self, sockpath):
        self.sock = sock = socket.socket(socket.AF_UNIX)
        sock.connect(sockpath)
        self.stdin = sock.makefile('wb')
        self.stdout = sock.makefile('rb')

    def wait(self):
        self.stdin.close()
        self.stdout.close()
        self.sock.close()

class unixserver(object):
    def __init__(self, sockpath, logpath=None, repopath=None):
        self.sockpath = sockpath
        cmdline = ['hg', 'serve', '--cmdserver', 'unix', '-a', sockpath]
        if repopath:
            cmdline += ['-R', repopath]
        if logpath:
            stdout = open(logpath, 'a')
            stderr = subprocess.STDOUT
        else:
            stdout = stderr = None
        self.server = subprocess.Popen(cmdline, stdout=stdout, stderr=stderr)
        # wait for listen()
        while self.server.poll() is None:
            if os.path.exists(sockpath):
                break
            time.sleep(0.1)

    def connect(self):
        return unixconnection(self.sockpath)

    def shutdown(self):
        os.kill(self.server.pid, signal.SIGTERM)
        self.server.wait()

def writeblock(server, data):
    server.stdin.write(struct.pack('>I', len(data)))
    server.stdin.write(data)
    server.stdin.flush()

def readchannel(server):
    data = server.stdout.read(5)
    if not data:
        raise EOFError
    channel, length = struct.unpack('>cI', data)
    if channel in 'IL':
        return channel, length
    else:
        return channel, server.stdout.read(length)

def sep(text):
    return text.replace('\\', '/')

def runcommand(server, args, output=sys.stdout, error=sys.stderr, input=None,
               outfilter=lambda x: x):
    print '*** runcommand', ' '.join(args)
    sys.stdout.flush()
    server.stdin.write('runcommand\n')
    writeblock(server, '\0'.join(args))

    if not input:
        input = cStringIO.StringIO()

    while True:
        ch, data = readchannel(server)
        if ch == 'o':
            output.write(outfilter(data))
            output.flush()
        elif ch == 'e':
            error.write(data)
            error.flush()
        elif ch == 'I':
            writeblock(server, input.read(data))
        elif ch == 'L':
            writeblock(server, input.readline(data))
        elif ch == 'r':
            ret, = struct.unpack('>i', data)
            if ret != 0:
                print ' [%d]' % ret
            return ret
        else:
            print "unexpected channel %c: %r" % (ch, data)
            if ch.isupper():
                return

def check(func, connect=connectpipe):
    sys.stdout.flush()
    server = connect()
    try:
        return func(server)
    finally:
        server.stdin.close()
        server.wait()