rust-dirstate: panic if the DirstateMap counters go below 0
When modifying the API I hit some... interesting errors (trying to allocate
178GB of RAM, for example) because I failed to keep the counters correctly
updated.
This counter underflow is likely to happen when code is changed around
and can have up to eat-your-dirstate level of consequences, which is not nice.
The very small runtime cost of checking these counters should really not be an
issue and will help us uncover bugs when/if they do appear in the future.
Differential Revision: https://phab.mercurial-scm.org/D12430
{
// Enforcing
"eqeqeq" : true, // true: Require triple equals (===) for comparison
"forin" : true, // true: Require filtering for..in loops with obj.hasOwnProperty()
"freeze" : true, // true: prohibits overwriting prototypes of native objects such as Array, Date etc.
"nonbsp" : true, // true: Prohibit "non-breaking whitespace" characters.
"undef" : true, // true: Require all non-global variables to be declared (prevents global leaks)
// Environments
"browser" : true // Web Browser (window, document, etc)
}