#ifndef LLM_TYPES_H
#define LLM_TYPES_H
#include <lua.h>
#include <loudmouth/loudmouth.h>
#ifndef LLM_OBJREGISTRY
#define LLM_OBJREGISTRY ( "llm.obj_registry" )
#endif
typedef struct {
int reference;
lua_State *L;
} llm_callback_t;
void llm_callback_destroy (llm_callback_t *cb);
#define LLM_DECLARE(WHAT, TYPE) \
typedef struct { \
TYPE *WHAT; \
} llm_##WHAT##_t; \
\
llm_##WHAT##_t *luaL_checklm_##WHAT (lua_State *L, int index); \
llm_##WHAT##_t *llm_##WHAT##_bless (lua_State *L, TYPE *WHAT);
LLM_DECLARE (connection, LmConnection)
LLM_DECLARE (message, LmMessage)
LLM_DECLARE (handler, LmMessageHandler)
LLM_DECLARE (node, LmMessageNode)
LLM_DECLARE (proxy, LmProxy)
LLM_DECLARE (ssl, LmSSL)
LmMessageNode *luaL_checkLmMessageNode (lua_State *L, int index);
#undef LLM_DECLARE
#endif