util.c
author Myhailo Danylenko <isbear@ukrpost.net>
Wed, 16 Mar 2016 01:53:56 +0200
changeset 66 a40beb82130c
parent 50 2278dd806ad3
permissions -rw-r--r--
node: Use new loudmouth feature - public attribute list (v0.9.7)

/* Copyright 2009 Myhailo Danylenko

This code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>. */

#include <strings.h>
#include <lua.h>
#include <lauxlib.h>

#include "util.h"

/// Utility Lua Routines
/// To handle conversion of enums and flag fields to/from human-readable strings.

enum_value_t string2enum (const char *string, const string2enum_t *set)
{
	while (set->string) {
		if (!strcasecmp (string, set->string))
			return set->value;
		++set;
	}
	return set->value;
}

const char *enum2string (enum_value_t value, const string2enum_t *set)
{
	while (set->string) {
		if (value == set->value)
			return set->string;
		++set;
	}
	return NULL;
}

/// argument enum field
/// String that will be converted to number or just plain number, that will be passed as is.
/// Note, that if enum name is not recognized no error will be raised and default vale will be used.
enum_value_t luaL_checkenum (lua_State *L, int index, const string2enum_t *set)
{
	if (lua_type (L, index) == LUA_TNUMBER)
		return lua_tointeger (L, index);
	else
		return string2enum (luaL_checkstring (L, index), set);
}

/// return enum field
/// String. If no string found, plain number will be returned.
void luaL_pushenum (lua_State *L, enum_value_t value, const string2enum_t *set)
{
	const char *string = enum2string (value, set);
	if (string != NULL)
		lua_pushstring (L, string);
	else
		lua_pushinteger (L, value);
}

/// argument flags field
/// Can be just plain number, then it is passed as is.
/// Can be a string, then it is recognized as a single enabled flag.
/// Or can be a table of the following format:
/// * integer keys should have string values, that will be used as enabled flag names or numerical values, that will be just ORed;
/// * string keys should be flag names, that will be enabled, if corresponding value contains true value.
enum_value_t luaL_checkenum_multi (lua_State *L, int index, const string2enum_t *set)
{
	int type = lua_type (L, index);
	if (type == LUA_TNUMBER)
		return lua_tointeger (L, index);
	else if (type == LUA_TSTRING)
		return string2enum (lua_tostring (L, index), set);
	else if (type == LUA_TTABLE) {
		enum_value_t retval = 0;
		lua_pushnil (L);
		while (lua_next (L, index) != 0) {
			type = lua_type (L, -2);
			if (type == LUA_TNUMBER) {
				type = lua_type (L, -1);
				if (type == LUA_TNUMBER)
					retval |= lua_tointeger (L, -1);
				else if (type == LUA_TSTRING)
					retval |= string2enum (lua_tostring (L, -1), set);
				else
					luaL_argerror (L, index, "wrong value type of flag");
			} else if (type == LUA_TSTRING) {
				if (lua_toboolean (L, -1))
					retval |= string2enum (lua_tostring (L, -2), set);
			} else
				luaL_argerror (L, index, "wrong key type of flags table");
			lua_pop (L, 1);
		}
		return retval;
	} else
		luaL_argerror (L, index, "integer, string, or table of ones expected");
	return 0; // never happens
}

/// returned flags field
/// Is always a table with present flag names as keys with true values.
/// Not present flags are not present in table either.
/// Not recognized values, if present, will be stored as a number in a first sequential table member (table[1]).
void luaL_pushenum_multi (lua_State *L, enum_value_t value, const string2enum_t *set)
{
	enum_value_t matched = 0;
	lua_newtable (L);
	while (set->string) {
		if (value & set->value) {
			matched |= set->value & value;
			lua_pushstring (L, set->string);
			lua_pushboolean (L, 1);
			lua_settable (L, -3);
		}
		++set;
	}
	if (value ^ matched) {
		lua_pushinteger (L, 1);
		lua_pushinteger (L, value ^ matched);
		lua_settable (L, -3);
	}
}

void *luaL_malloc (lua_State *L, size_t size)
{
	void      *ud;
	lua_Alloc  allocf = lua_getallocf (L, &ud);
	return (*allocf) (ud, NULL, 0, size);
}

void *luaL_realloc (lua_State *L, void *ptr, size_t osize, size_t nsize)
{
	void      *ud;
	lua_Alloc  allocf = lua_getallocf (L, &ud);
	return (*allocf) (ud, ptr, osize, nsize);
}

void  luaL_free (lua_State *L, void *ptr)
{
	void      *ud;
	lua_Alloc  allocf = lua_getallocf (L, &ud);
	(*allocf) (ud, ptr, 1, 0);
}