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1 |
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2 #ifndef MISC_LUA_UTIL_H |
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3 #define MISC_LUA_UTIL_H |
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4 |
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5 #include <lua.h> |
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6 |
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7 #ifndef enum_value_t |
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8 #define enum_value_t int |
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9 #endif |
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10 |
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11 // Array of string2eunm_t's must be ended with pair { NULL, fallback_value } |
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12 typedef struct { |
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13 const char *string; |
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14 enum_value_t value; |
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15 } string2enum_t; |
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16 |
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17 // If not found, fallback_value is returned |
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18 enum_value_t string2enum (const char *string, const string2enum_t *set); |
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19 // If not found, NULL is returned |
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20 const char *enum2string (enum_value_t value, const string2enum_t *set); |
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21 |
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22 // returns result of string2enum on specified stack index, can handle plain numbers (no s2e called in this case) |
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23 enum_value_t luaL_checkenum (lua_State *L, int index, const string2enum_t *set); |
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24 // pushes onto a stack result of enum2string on a given value, if not recognized, pushes value as number |
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25 void luaL_pushenum (lua_State *L, enum_value_t value, const string2enum_t *set); |
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26 |
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27 // as luaL_checknum, but additionally handles tables as a multiple flags set. |
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28 // table can contain both array and hash key-value pairs |
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29 // hash entries are ORed with string2enum(key) if value resolves to lua true value |
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30 // array entries are always ORed with string2enum(value) |
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31 // eg { flag1, flag2, 16, flag3 = true, flag4 = { }, flag5 = nil } will set all flags except flag5 (and 16 too will be ORed) |
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32 enum_value_t luaL_checkenum_multi (lua_State *L, int index, const string2enum_t *set); |
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33 // pushes to stack table with all matched values from a set in a hash format |
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34 // eg { flag1 = true, flag2 = true, flag6 = true, 16 } - that's it, if some bits will not match, they will be passed as a first array element. |
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35 void luaL_pushenum_multi (lua_State *L, enum_value_t value, const string2enum_t *set); |
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36 |
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37 void *luaL_malloc (lua_State *L, size_t size); |
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38 void *luaL_realloc (lua_State *L, void *ptr, size_t osize, size_t nsize); |
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39 void luaL_free (lua_State *L, void *ptr); |
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40 |
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41 #endif |
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42 |