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1 |
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2 #include <lua.h> |
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3 #include <lauxlib.h> |
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4 #include <glib.h> // GDestroyNotify, GMainContext |
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5 #include <loudmouth/loudmouth.h> |
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6 |
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7 #include "util.h" |
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8 #include "lm_types.h" |
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9 #include "lm_message.h" |
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10 #include "lm_message_handler.h" |
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11 |
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12 /// lm.connection |
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13 /// Central module, representing connection to the server. |
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14 /// You should create a new connection object, then open it (establish |
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15 /// connection), then authenticate to the server. |
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16 |
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17 /// connection state |
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18 /// Stirng, representing current connection state. |
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19 /// V: closed, opening, open, authenticating, authenticated |
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20 const string2enum_t llm_connection_state[] = { |
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21 { "closed", LM_CONNECTION_STATE_CLOSED }, |
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22 { "opening", LM_CONNECTION_STATE_OPENING }, |
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23 { "open", LM_CONNECTION_STATE_OPEN }, |
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24 { "authenticating", LM_CONNECTION_STATE_AUTHENTICATING }, |
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25 { "authenticated", LM_CONNECTION_STATE_AUTHENTICATED }, |
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26 { NULL, 0 }, // XXX |
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27 }; |
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28 |
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29 /// handler priority |
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30 /// String, according to which handler will be placed into one |
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31 /// of three handler groups. |
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32 /// V: last, normal, first |
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33 const string2enum_t llm_handler_priority[] = { |
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34 { "last", LM_HANDLER_PRIORITY_LAST }, |
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35 { "normal", LM_HANDLER_PRIORITY_NORMAL }, |
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36 { "first", LM_HANDLER_PRIORITY_FIRST }, |
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37 { NULL, 0 }, // XXX |
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38 }; |
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39 |
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40 /// disconnect reason |
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41 /// String, indicating the reason of disconnection occured. |
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42 /// V: ok, ping time out, hup, error, resource conflict, invalid xml, unknown, ping_time_out, resource_conflict, invalid_xml |
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43 const string2enum_t llm_disconnect_reason[] = { |
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44 { "ok", LM_DISCONNECT_REASON_OK }, |
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45 { "ping time out", LM_DISCONNECT_REASON_PING_TIME_OUT }, |
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46 { "hup", LM_DISCONNECT_REASON_HUP }, |
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47 { "error", LM_DISCONNECT_REASON_ERROR }, |
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48 { "resource conflict", LM_DISCONNECT_REASON_RESOURCE_CONFLICT }, |
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49 { "invalid xml", LM_DISCONNECT_REASON_INVALID_XML }, |
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50 { "unknown", LM_DISCONNECT_REASON_UNKNOWN }, |
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51 { "ping_time_out", LM_DISCONNECT_REASON_PING_TIME_OUT }, |
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52 { "resource_conflict", LM_DISCONNECT_REASON_RESOURCE_CONFLICT }, |
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53 { "invalid_xml", LM_DISCONNECT_REASON_INVALID_XML }, |
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54 { NULL, 0 }, // XXX |
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55 }; |
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56 |
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57 /// lm.connection.new |
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58 /// Creates a new connection (closed). |
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59 /// A: string (server name), lightuserdata (C glib main context object, optional) |
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60 /// R: lm connection object |
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61 static int llm_connection_new (lua_State *L) |
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62 { |
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63 const char *server = luaL_checkstring (L, 1); |
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64 LmConnection *connection; |
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65 if (lua_gettop (L) < 2) { |
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66 connection = lm_connection_new (server); |
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67 lua_pop (L, 1); |
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68 } else { |
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69 luaL_argcheck (L, lua_islightuserdata (L, 2), 2, "glib main context lightuserdata expected"); |
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70 connection = lm_connection_new_with_context (server, (GMainContext *) lua_touserdata (L, 2)); |
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71 lua_pop (L, 2); |
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72 } |
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73 llm_connection_bless (L, connection); |
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74 lm_connection_unref (connection); |
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75 return 1; |
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76 } |
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77 |
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78 /// lm.connection.bless |
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79 /// Blesses given pointer to lm connection object. |
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80 /// Note: it adds a reference to connection. |
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81 /// A: lightuserdata (C lm connection object) |
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82 /// R: lm connection object |
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83 static int llm_connection_bless_lua (lua_State *L) |
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84 { |
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85 luaL_argcheck (L, lua_islightuserdata (L, 1), 1, "loudmouth connection lightuserdata expected"); |
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86 llm_connection_bless (L, (LmConnection *) lua_touserdata (L, 1)); |
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87 lua_remove (L, -2); |
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88 return 1; |
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89 } |
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90 |
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91 /// connection callback function |
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92 /// User function, that will be called on connection establishment operation end, |
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93 /// eg. successful/unsuccessful opening or authentication. |
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94 /// A: lm connection object, boolean (success) |
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95 static void llm_connection_callback (LmConnection *connection, int success, llm_callback_t *cb) |
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96 { |
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97 lua_rawgeti (cb->L, LUA_REGISTRYINDEX, cb->reference); |
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98 llm_connection_bless (cb->L, connection); |
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99 // XXX lm_connection_unref (connection); |
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100 lua_pushboolean (cb->L, success); |
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101 if (lua_pcall (cb->L, 2, 0, 0)) { |
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102 // XXX lua_error (cb->L); |
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103 lua_pop (cb->L, 1); |
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104 return; |
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105 } |
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106 } |
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107 |
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108 /// connection:open |
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109 /// Opens connection to the server and then calls callback function. |
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110 /// A: connection callback function |
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111 /// R: boolean (success) |
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112 static int llm_connection_open (lua_State *L) |
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113 { |
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114 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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115 llm_callback_t *cb; |
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116 luaL_argcheck (L, lua_isfunction (L, 2), 2, "function expected"); |
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117 |
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118 cb = luaL_malloc (L, sizeof (llm_callback_t)); |
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119 cb->reference = luaL_ref (L, LUA_REGISTRYINDEX); |
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120 cb->L = L; |
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121 |
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122 lua_pushboolean (L, lm_connection_open (object->connection, |
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123 (LmResultFunction)llm_connection_callback, cb, |
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124 (GDestroyNotify)llm_callback_destroy, NULL)); |
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125 lua_remove (L, -2); |
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126 return 1; |
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127 } |
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128 |
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129 /// connection:authenticate |
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130 /// Tries to authenticate against opened connection, then calls callback function. |
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131 /// A: string (username), string (password), string (resource), connection callback function |
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132 /// R: boolean (success) |
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133 static int llm_connection_authenticate (lua_State *L) |
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134 { |
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135 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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136 const char *username = luaL_checkstring (L, 2); |
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137 const char *password = luaL_checkstring (L, 3); |
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138 const char *resource = luaL_checkstring (L, 4); |
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139 llm_callback_t *cb; |
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140 int status; |
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141 luaL_argcheck (L, lua_isfunction (L, 5), 5, "function expected"); |
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142 |
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143 cb = luaL_malloc (L, sizeof (llm_callback_t)); |
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144 cb->reference = luaL_ref (L, LUA_REGISTRYINDEX); |
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145 cb->L = L; |
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146 |
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147 status = lm_connection_authenticate (object->connection, username, password, resource, |
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148 (LmResultFunction)llm_connection_callback, cb, |
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149 (GDestroyNotify)llm_callback_destroy, NULL); |
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150 lua_pop (L, 4); |
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151 lua_pushboolean (L, status); |
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152 return 1; |
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153 } |
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154 |
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155 /// connection:port |
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156 /// Gets or sets server port to connect. |
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157 /// A: integer (optional) |
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158 /// R: integer (when called with no args) |
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159 static int llm_connection_port (lua_State *L) |
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160 { |
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161 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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162 if (lua_gettop (L) > 1) { // Set |
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163 lm_connection_set_port (object->connection, luaL_checkint (L, 2)); |
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164 lua_pop (L, 2); |
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165 return 0; |
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166 } else { // Get |
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167 lua_pushnumber (L, lm_connection_get_port (object->connection)); |
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168 lua_remove (L, -2); |
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169 return 1; |
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170 } |
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171 } |
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172 |
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173 /// connection:server |
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174 /// Gets or sets server to connect to. |
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175 /// A: string (optional, server name) |
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176 /// R: string (when called with no args) |
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177 static int llm_connection_server (lua_State *L) |
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178 { |
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179 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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180 if (lua_gettop (L) > 1) { // Set |
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181 lm_connection_set_server (object->connection, luaL_checkstring (L, 2)); |
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182 lua_pop (L, 2); |
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183 return 0; |
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184 } else { // Get |
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185 lua_pushstring (L, lm_connection_get_server (object->connection)); |
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186 lua_remove (L, -2); |
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187 return 1; |
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188 } |
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189 } |
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190 |
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191 /// connection:jid |
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192 /// Gets or sets jid for connection. |
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193 /// A: string (optional) |
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194 /// R: string (when called with no args) |
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195 static int llm_connection_jid (lua_State *L) |
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196 { |
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197 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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198 if (lua_gettop (L) > 1) { // Set |
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199 lm_connection_set_jid (object->connection, luaL_checkstring (L, 2)); |
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200 lua_pop (L, 2); |
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201 return 0; |
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202 } else { // Get |
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203 lua_pushstring (L, lm_connection_get_jid (object->connection)); |
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204 lua_remove (L, -2); |
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205 return 1; |
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206 } |
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207 } |
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208 |
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209 /// connection:keep_alive_rate |
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210 /// Gets or sets keep alive packets rate for connection. |
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211 /// Note, that on some platforms there is no get function even in |
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212 /// loudmouth versions, that should have it according to documentation. |
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213 /// integer (optional, seconds) |
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214 /// integer (when called with no args) |
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215 static int llm_connection_keep_alive_rate (lua_State *L) |
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216 { |
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217 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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218 if (lua_gettop (L) > 1) { // Set |
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219 lm_connection_set_keep_alive_rate (object->connection, luaL_checkint (L, 2)); |
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220 lua_pop (L, 2); |
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221 return 0; |
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222 } else { // Get |
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223 #ifdef HAVE_LM_CONNECTION_GET_KEEP_ALIVE_RATE |
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224 lua_pushnumber (L, lm_connection_get_keep_alive_rate (object->connection)); |
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225 lua_remove (L, -2); |
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226 #else |
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227 lua_pop (L, 1); |
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228 lua_pushstring (L, "Sorry, your loudmouth have no get_keep_alive_rate"); |
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229 lua_error (L); |
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230 #endif |
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231 return 1; |
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232 } |
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233 } |
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234 |
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235 /// connection:proxy |
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236 /// Gets or sets proxy server for connection. |
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237 /// A: lm proxy object (optional) |
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238 /// R: lm proxy object or nil (when called with no args) |
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239 static int llm_connection_proxy (lua_State *L) |
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240 { |
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241 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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242 if (lua_gettop (L) > 1) { // Set |
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243 llm_proxy_t *proxy = luaL_checklm_proxy (L, 2); |
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244 lm_connection_set_proxy (object->connection, proxy->proxy); |
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245 lua_pop (L, 2); |
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246 return 0; |
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247 } else { // Get |
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248 LmProxy *proxy = lm_connection_get_proxy (object->connection); |
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249 lua_pop (L, 1); |
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250 if (proxy) { |
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251 llm_proxy_bless (L, proxy); |
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252 // XXX lm_proxy_unref (proxy); |
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253 } else |
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254 lua_pushnil (L); |
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255 return 1; |
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256 } |
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257 } |
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258 |
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259 /// connection:ssl |
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260 /// Gets or sets ssl object for connection. |
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261 /// A: lm ssl object (optional) |
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262 /// R: lm ssl object or nil (when called with no args) |
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263 static int llm_connection_ssl (lua_State *L) |
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264 { |
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265 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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266 if (lua_gettop (L) > 1) { // Set |
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267 llm_ssl_t *ssl = luaL_checklm_ssl (L, 2); |
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268 lm_connection_set_ssl (object->connection, ssl->ssl); |
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269 lua_pop (L, 2); |
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270 return 0; |
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271 } else { // Get |
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272 LmSSL *ssl = lm_connection_get_ssl (object->connection); |
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273 lua_pop (L, 1); |
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274 if (ssl) { |
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275 llm_ssl_bless (L, ssl); |
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276 // XXX lm_ssl_unref (ssl); |
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277 } else |
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278 lua_pushnil (L); |
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279 return 1; |
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280 } |
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281 } |
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282 |
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283 /// connection:close |
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284 /// Close connection. |
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285 /// R: boolean (success) |
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286 static int llm_connection_close (lua_State *L) |
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287 { |
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288 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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289 lua_pushboolean (L, lm_connection_close (object->connection, NULL)); |
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290 lua_remove (L, -2); |
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291 return 1; |
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292 } |
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293 |
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294 /// connection:status |
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295 /// Returns string, describing connection state. |
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296 /// R: connection state |
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297 static int llm_connection_status (lua_State *L) |
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298 { |
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299 llm_connection_t *connection = luaL_checklm_connection (L, 1); |
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300 luaL_pushenum (L, lm_connection_get_state (connection->connection), llm_connection_state) |
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301 lua_remove (L, -2); |
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302 return 1; |
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303 } |
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304 |
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305 /// connection:send |
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306 /// Sends message (object). If specified, handler function will be called upon |
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307 /// receiving of response to that message. |
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308 /// Handler function can be either message handler object or just a function. |
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309 /// A: lm message object, message handler callback function or lm message handler object (optional) |
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310 /// R: boolean (success) |
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311 static int llm_connection_send (lua_State *L) |
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312 { |
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313 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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314 llm_message_t *message = luaL_checklm_message (L, 2); |
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315 int status; |
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316 if (lua_gettop (L) < 3) // Send |
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317 status = lm_connection_send (object->connection, message->message, NULL); |
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318 else if (lua_isfunction (L, 3)) { // Send w/reply, func |
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319 llm_callback_t *cb = luaL_malloc (L, sizeof (llm_callback_t)); |
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320 LmMessageHandler *handler; |
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321 |
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322 cb->reference = luaL_ref (L, LUA_REGISTRYINDEX); |
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323 cb->L = L; |
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324 handler = lm_message_handler_new ( |
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325 (LmHandleMessageFunction)llm_message_handler_callback, |
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326 cb, (GDestroyNotify)llm_callback_destroy); |
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327 status = lm_connection_send_with_reply (object->connection, |
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328 message->message, handler, NULL); |
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329 lm_message_handler_unref (handler); |
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330 } else { // Send w/reply, handler |
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331 llm_message_handler_t *handler = luaL_checklm_message_handler (L, 3); |
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332 status = lm_connection_send_with_reply (object->connection, message->message, |
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333 handler->message_handler, NULL); |
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334 lua_pop (L, 1); |
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335 }; |
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336 lua_pop (L, 2); |
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337 lua_pushboolean (L, status); |
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338 return 1; |
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339 } |
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340 |
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341 /// connection:send_raw |
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342 /// Sends arbitrary string to opened connection. |
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343 /// A: string |
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344 /// R: boolean (status) |
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345 static int llm_connection_send_raw (lua_State *L) |
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346 { |
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347 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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348 const char *string = luaL_checkstring (L, 2); |
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349 int status = lm_connection_send_raw (object->connection, string, NULL); |
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350 lua_pop (L, 2); |
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351 lua_pushboolean (L, status); |
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352 return 1; |
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353 } |
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354 |
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355 /// connection:handler |
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356 /// Registers or unregisters handler function for a given type of messages. |
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357 /// To unregister handler, omit the priority argument. |
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358 /// Handler function can be specified as plain function or message handler object. |
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359 /// Though, you can unregister only a message handler object. |
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360 /// A: message handler callback function or lm message handler object, message type, handler priority (optional) |
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361 static int llm_connection_handler (lua_State *L) |
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362 { |
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363 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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364 int type = luaL_checkenum (L, 3, llm_message_type); |
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365 |
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366 if (lua_gettop (L) > 3) { // Register |
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367 int priority = luaL_checkenum (L, 4, llm_handler_priority); |
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368 |
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369 if (lua_isfunction (L, 2)) { // Function |
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370 LmMessageHandler *handler; |
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371 llm_callback_t *cb = luaL_malloc (L, sizeof (llm_callback_t)); |
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372 lua_pushvalue (L, 2); |
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373 cb->reference = luaL_ref (L, LUA_REGISTRYINDEX); |
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374 cb->L = L; |
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375 |
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376 handler = lm_message_handler_new ( |
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377 (LmHandleMessageFunction)llm_message_handler_callback, |
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378 cb, (GDestroyNotify)llm_callback_destroy); |
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379 lm_connection_register_message_handler (object->connection, |
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380 handler, type, priority); |
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381 lm_message_handler_unref (handler); |
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382 } else { // Object |
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383 llm_message_handler_t *handler = luaL_checklm_message_handler (L, 2); |
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384 lm_connection_register_message_handler (object->connection, |
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385 handler->message_handler, |
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386 type, priority); |
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387 } |
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388 lua_pop (L, 1); |
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389 } else { // Unregister |
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390 llm_message_handler_t *handler = luaL_checklm_message_handler (L, 2); |
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391 lm_connection_unregister_message_handler (object->connection, |
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392 handler->message_handler, |
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393 type); |
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394 } |
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395 lua_pop (L, 2); |
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396 return 0; |
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397 } |
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398 |
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399 /// disconnect callback function |
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400 /// Function, that will be called when disconnection occurs. |
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401 /// A: lm connection object, disconnect reason |
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402 void llm_disconnect_callback (LmConnection *connection, LmDisconnectReason reason, llm_callback_t *cb) |
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403 { |
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404 lua_rawgeti (cb->L, LUA_REGISTRYINDEX, cb->reference); |
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405 llm_connection_bless (cb->L, connection); |
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406 // XXX lm_connection_unref (connection); |
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407 luaL_pushenum (cb->L, reason, llm_disconnect_reason); |
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408 if (lua_pcall (cb->L, 2, 0, 0)) { |
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409 // XXX lua_error (cb->L); |
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410 lua_pop (cb->L, 1); |
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411 return; |
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412 } |
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413 } |
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414 |
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415 /// connection:ondisconnect |
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416 /// Sets callback, that will be called on connection disconnect. |
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417 /// A: disconnect callback function |
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418 static int llm_connection_ondisconnect (lua_State *L) |
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419 { |
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420 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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421 llm_callback_t *cb; |
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422 luaL_argcheck (L, lua_isfunction (L, 2), 2, "function expected"); |
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423 |
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424 cb = luaL_malloc (L, sizeof (llm_callback_t)); |
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425 cb->reference = luaL_ref (L, LUA_REGISTRYINDEX); |
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426 cb->L = L; |
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427 |
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428 lm_connection_set_disconnect_function (object->connection, |
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429 (LmDisconnectFunction)llm_disconnect_callback, |
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430 cb, (GDestroyNotify)llm_callback_destroy); |
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431 lua_pop (L, 1); |
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432 return 0; |
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433 } |
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434 |
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435 /// connection:open_wait |
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436 /// Synchronous open call, that will block until connection will be opened. |
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437 /// R: boolean (success) |
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438 static int llm_connection_open_wait (lua_State *L) |
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439 { |
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440 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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441 lua_pushboolean (L, lm_connection_open_and_block (object->connection, NULL)); |
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442 lua_remove (L, -2); |
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443 return 1; |
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444 } |
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445 |
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446 /// connection:authenticate_wait |
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447 /// Synchronous authentication call, that will wait until the end of authentication. |
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448 /// A: string (username), string (password), string (resource) |
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449 /// R: boolean (success) |
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450 static int llm_connection_authenticate_wait (lua_State *L) |
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451 { |
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452 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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453 const char *username = luaL_checkstring (L, 2); |
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454 const char *password = luaL_checkstring (L, 3); |
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455 const char *resource = luaL_checkstring (L, 4); |
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456 int status = lm_connection_authenticate_and_block (object->connection, username, |
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457 password, resource, NULL); |
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458 lua_pop (L, 4); |
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459 lua_pushboolean (L, status); |
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460 return 1; |
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461 } |
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462 |
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463 /// connection:send_wait |
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464 /// Synchronous call, that will send message and wait for reply to it. |
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465 /// A: lm message object |
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466 /// R: lm message object or nil |
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467 static int llm_connection_send_wait (lua_State *L) |
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468 { |
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469 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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470 llm_message_t *message = luaL_checklm_message (L, 2); |
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471 LmMessage *new = lm_connection_send_with_reply_and_block (object->connection, |
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472 message->message, NULL); |
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473 lua_pop (L, 2); |
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474 if (!new) |
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475 lua_pushnil (L); |
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476 else { |
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477 llm_message_bless (L, new); |
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478 lm_message_unref (new); // XXX |
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479 } |
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480 return 1; |
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481 } |
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482 |
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483 /// connection:pointer |
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484 /// Returns pointer to underlying C loudmouth structure. |
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485 /// R: lightuserdata |
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486 static int llm_connection_pointer (lua_State *L) |
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487 { |
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488 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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489 lua_pushlightuserdata (L, object->connection); |
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490 lua_remove (L, -2); |
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491 return 1; |
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492 } |
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493 |
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494 static int llm_connection_gc (lua_State *L) |
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495 { |
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496 llm_connection_t *object = luaL_checklm_connection (L, 1); |
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497 lm_connection_unref (object->connection); |
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498 lua_pop (L, 1); |
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499 return 0; |
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500 } |
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501 |
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502 static const luaL_Reg llm_connection_reg_f[] = { |
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503 { "new", llm_connection_new }, |
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504 { "bless", llm_connection_bless_lua }, |
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505 { NULL, NULL }, |
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506 }; |
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507 |
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508 static const luaL_Reg llm_connection_reg_m[] = { |
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509 { "open", llm_connection_open }, |
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510 { "close", llm_connection_close }, |
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511 { "authenticate", llm_connection_authenticate }, |
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512 { "port", llm_connection_port }, |
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513 { "server", llm_connection_server }, |
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514 { "jid", llm_connection_jid }, |
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515 { "keep_alive_rate", llm_connection_keep_alive_rate }, |
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516 { "state", llm_connection_status }, |
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517 { "proxy", llm_connection_proxy }, |
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518 { "ssl", llm_connection_ssl }, |
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519 { "send", llm_connection_send }, |
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520 { "send_raw", llm_connection_send_raw }, |
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521 { "handler", llm_connection_handler }, |
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522 { "ondisconnect", llm_connection_ondisconnect }, |
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523 { "open_wait", llm_connection_open_wait }, |
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524 { "authenticate_wait", llm_connection_authenticate_wait }, |
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525 { "send_wait", llm_connection_send_wait }, |
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526 { "pointer", llm_connection_pointer }, |
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527 { "__gc", llm_connection_gc }, |
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528 { NULL, NULL }, |
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529 }; |
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530 |
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531 int luaopen_lm_connection (lua_State *L) |
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532 { |
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533 luaL_newmetatable (L, "loudmouth.connection"); |
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534 lua_pushstring (L, "__index"); |
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535 lua_pushvalue (L, -2); |
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536 lua_settable (L, -3); |
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537 luaL_register (L, NULL, llm_connection_reg_m); |
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538 lua_pop (L, 1); |
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539 luaL_register (L, "lm.connection", llm_connection_reg_f); |
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540 return 1; |
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541 } |
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542 |