diff -r 4f153a23adab -r 6d9efbef00a9 vendor/google.golang.org/protobuf/reflect/protoreflect/value_union.go --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/vendor/google.golang.org/protobuf/reflect/protoreflect/value_union.go Sun Jul 11 10:35:56 2021 +0200 @@ -0,0 +1,411 @@ +// Copyright 2018 The Go Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package protoreflect + +import ( + "fmt" + "math" +) + +// Value is a union where only one Go type may be set at a time. +// The Value is used to represent all possible values a field may take. +// The following shows which Go type is used to represent each proto Kind: +// +// ╔════════════╤═════════════════════════════════════╗ +// ║ Go type │ Protobuf kind ║ +// ╠════════════╪═════════════════════════════════════╣ +// ║ bool │ BoolKind ║ +// ║ int32 │ Int32Kind, Sint32Kind, Sfixed32Kind ║ +// ║ int64 │ Int64Kind, Sint64Kind, Sfixed64Kind ║ +// ║ uint32 │ Uint32Kind, Fixed32Kind ║ +// ║ uint64 │ Uint64Kind, Fixed64Kind ║ +// ║ float32 │ FloatKind ║ +// ║ float64 │ DoubleKind ║ +// ║ string │ StringKind ║ +// ║ []byte │ BytesKind ║ +// ║ EnumNumber │ EnumKind ║ +// ║ Message │ MessageKind, GroupKind ║ +// ╚════════════╧═════════════════════════════════════╝ +// +// Multiple protobuf Kinds may be represented by a single Go type if the type +// can losslessly represent the information for the proto kind. For example, +// Int64Kind, Sint64Kind, and Sfixed64Kind are all represented by int64, +// but use different integer encoding methods. +// +// The List or Map types are used if the field cardinality is repeated. +// A field is a List if FieldDescriptor.IsList reports true. +// A field is a Map if FieldDescriptor.IsMap reports true. +// +// Converting to/from a Value and a concrete Go value panics on type mismatch. +// For example, ValueOf("hello").Int() panics because this attempts to +// retrieve an int64 from a string. +type Value value + +// The protoreflect API uses a custom Value union type instead of interface{} +// to keep the future open for performance optimizations. Using an interface{} +// always incurs an allocation for primitives (e.g., int64) since it needs to +// be boxed on the heap (as interfaces can only contain pointers natively). +// Instead, we represent the Value union as a flat struct that internally keeps +// track of which type is set. Using unsafe, the Value union can be reduced +// down to 24B, which is identical in size to a slice. +// +// The latest compiler (Go1.11) currently suffers from some limitations: +// • With inlining, the compiler should be able to statically prove that +// only one of these switch cases are taken and inline one specific case. +// See https://golang.org/issue/22310. + +// ValueOf returns a Value initialized with the concrete value stored in v. +// This panics if the type does not match one of the allowed types in the +// Value union. +func ValueOf(v interface{}) Value { + switch v := v.(type) { + case nil: + return Value{} + case bool: + return ValueOfBool(v) + case int32: + return ValueOfInt32(v) + case int64: + return ValueOfInt64(v) + case uint32: + return ValueOfUint32(v) + case uint64: + return ValueOfUint64(v) + case float32: + return ValueOfFloat32(v) + case float64: + return ValueOfFloat64(v) + case string: + return ValueOfString(v) + case []byte: + return ValueOfBytes(v) + case EnumNumber: + return ValueOfEnum(v) + case Message, List, Map: + return valueOfIface(v) + case ProtoMessage: + panic(fmt.Sprintf("invalid proto.Message(%T) type, expected a protoreflect.Message type", v)) + default: + panic(fmt.Sprintf("invalid type: %T", v)) + } +} + +// ValueOfBool returns a new boolean value. +func ValueOfBool(v bool) Value { + if v { + return Value{typ: boolType, num: 1} + } else { + return Value{typ: boolType, num: 0} + } +} + +// ValueOfInt32 returns a new int32 value. +func ValueOfInt32(v int32) Value { + return Value{typ: int32Type, num: uint64(v)} +} + +// ValueOfInt64 returns a new int64 value. +func ValueOfInt64(v int64) Value { + return Value{typ: int64Type, num: uint64(v)} +} + +// ValueOfUint32 returns a new uint32 value. +func ValueOfUint32(v uint32) Value { + return Value{typ: uint32Type, num: uint64(v)} +} + +// ValueOfUint64 returns a new uint64 value. +func ValueOfUint64(v uint64) Value { + return Value{typ: uint64Type, num: v} +} + +// ValueOfFloat32 returns a new float32 value. +func ValueOfFloat32(v float32) Value { + return Value{typ: float32Type, num: uint64(math.Float64bits(float64(v)))} +} + +// ValueOfFloat64 returns a new float64 value. +func ValueOfFloat64(v float64) Value { + return Value{typ: float64Type, num: uint64(math.Float64bits(float64(v)))} +} + +// ValueOfString returns a new string value. +func ValueOfString(v string) Value { + return valueOfString(v) +} + +// ValueOfBytes returns a new bytes value. +func ValueOfBytes(v []byte) Value { + return valueOfBytes(v[:len(v):len(v)]) +} + +// ValueOfEnum returns a new enum value. +func ValueOfEnum(v EnumNumber) Value { + return Value{typ: enumType, num: uint64(v)} +} + +// ValueOfMessage returns a new Message value. +func ValueOfMessage(v Message) Value { + return valueOfIface(v) +} + +// ValueOfList returns a new List value. +func ValueOfList(v List) Value { + return valueOfIface(v) +} + +// ValueOfMap returns a new Map value. +func ValueOfMap(v Map) Value { + return valueOfIface(v) +} + +// IsValid reports whether v is populated with a value. +func (v Value) IsValid() bool { + return v.typ != nilType +} + +// Interface returns v as an interface{}. +// +// Invariant: v == ValueOf(v).Interface() +func (v Value) Interface() interface{} { + switch v.typ { + case nilType: + return nil + case boolType: + return v.Bool() + case int32Type: + return int32(v.Int()) + case int64Type: + return int64(v.Int()) + case uint32Type: + return uint32(v.Uint()) + case uint64Type: + return uint64(v.Uint()) + case float32Type: + return float32(v.Float()) + case float64Type: + return float64(v.Float()) + case stringType: + return v.String() + case bytesType: + return v.Bytes() + case enumType: + return v.Enum() + default: + return v.getIface() + } +} + +func (v Value) typeName() string { + switch v.typ { + case nilType: + return "nil" + case boolType: + return "bool" + case int32Type: + return "int32" + case int64Type: + return "int64" + case uint32Type: + return "uint32" + case uint64Type: + return "uint64" + case float32Type: + return "float32" + case float64Type: + return "float64" + case stringType: + return "string" + case bytesType: + return "bytes" + case enumType: + return "enum" + default: + switch v := v.getIface().(type) { + case Message: + return "message" + case List: + return "list" + case Map: + return "map" + default: + return fmt.Sprintf("", v) + } + } +} + +func (v Value) panicMessage(what string) string { + return fmt.Sprintf("type mismatch: cannot convert %v to %s", v.typeName(), what) +} + +// Bool returns v as a bool and panics if the type is not a bool. +func (v Value) Bool() bool { + switch v.typ { + case boolType: + return v.num > 0 + default: + panic(v.panicMessage("bool")) + } +} + +// Int returns v as a int64 and panics if the type is not a int32 or int64. +func (v Value) Int() int64 { + switch v.typ { + case int32Type, int64Type: + return int64(v.num) + default: + panic(v.panicMessage("int")) + } +} + +// Uint returns v as a uint64 and panics if the type is not a uint32 or uint64. +func (v Value) Uint() uint64 { + switch v.typ { + case uint32Type, uint64Type: + return uint64(v.num) + default: + panic(v.panicMessage("uint")) + } +} + +// Float returns v as a float64 and panics if the type is not a float32 or float64. +func (v Value) Float() float64 { + switch v.typ { + case float32Type, float64Type: + return math.Float64frombits(uint64(v.num)) + default: + panic(v.panicMessage("float")) + } +} + +// String returns v as a string. Since this method implements fmt.Stringer, +// this returns the formatted string value for any non-string type. +func (v Value) String() string { + switch v.typ { + case stringType: + return v.getString() + default: + return fmt.Sprint(v.Interface()) + } +} + +// Bytes returns v as a []byte and panics if the type is not a []byte. +func (v Value) Bytes() []byte { + switch v.typ { + case bytesType: + return v.getBytes() + default: + panic(v.panicMessage("bytes")) + } +} + +// Enum returns v as a EnumNumber and panics if the type is not a EnumNumber. +func (v Value) Enum() EnumNumber { + switch v.typ { + case enumType: + return EnumNumber(v.num) + default: + panic(v.panicMessage("enum")) + } +} + +// Message returns v as a Message and panics if the type is not a Message. +func (v Value) Message() Message { + switch vi := v.getIface().(type) { + case Message: + return vi + default: + panic(v.panicMessage("message")) + } +} + +// List returns v as a List and panics if the type is not a List. +func (v Value) List() List { + switch vi := v.getIface().(type) { + case List: + return vi + default: + panic(v.panicMessage("list")) + } +} + +// Map returns v as a Map and panics if the type is not a Map. +func (v Value) Map() Map { + switch vi := v.getIface().(type) { + case Map: + return vi + default: + panic(v.panicMessage("map")) + } +} + +// MapKey returns v as a MapKey and panics for invalid MapKey types. +func (v Value) MapKey() MapKey { + switch v.typ { + case boolType, int32Type, int64Type, uint32Type, uint64Type, stringType: + return MapKey(v) + default: + panic(v.panicMessage("map key")) + } +} + +// MapKey is used to index maps, where the Go type of the MapKey must match +// the specified key Kind (see MessageDescriptor.IsMapEntry). +// The following shows what Go type is used to represent each proto Kind: +// +// ╔═════════╤═════════════════════════════════════╗ +// ║ Go type │ Protobuf kind ║ +// ╠═════════╪═════════════════════════════════════╣ +// ║ bool │ BoolKind ║ +// ║ int32 │ Int32Kind, Sint32Kind, Sfixed32Kind ║ +// ║ int64 │ Int64Kind, Sint64Kind, Sfixed64Kind ║ +// ║ uint32 │ Uint32Kind, Fixed32Kind ║ +// ║ uint64 │ Uint64Kind, Fixed64Kind ║ +// ║ string │ StringKind ║ +// ╚═════════╧═════════════════════════════════════╝ +// +// A MapKey is constructed and accessed through a Value: +// k := ValueOf("hash").MapKey() // convert string to MapKey +// s := k.String() // convert MapKey to string +// +// The MapKey is a strict subset of valid types used in Value; +// converting a Value to a MapKey with an invalid type panics. +type MapKey value + +// IsValid reports whether k is populated with a value. +func (k MapKey) IsValid() bool { + return Value(k).IsValid() +} + +// Interface returns k as an interface{}. +func (k MapKey) Interface() interface{} { + return Value(k).Interface() +} + +// Bool returns k as a bool and panics if the type is not a bool. +func (k MapKey) Bool() bool { + return Value(k).Bool() +} + +// Int returns k as a int64 and panics if the type is not a int32 or int64. +func (k MapKey) Int() int64 { + return Value(k).Int() +} + +// Uint returns k as a uint64 and panics if the type is not a uint32 or uint64. +func (k MapKey) Uint() uint64 { + return Value(k).Uint() +} + +// String returns k as a string. Since this method implements fmt.Stringer, +// this returns the formatted string value for any non-string type. +func (k MapKey) String() string { + return Value(k).String() +} + +// Value returns k as a Value. +func (k MapKey) Value() Value { + return Value(k) +}